|
Vital
|
#include "JuceHeader.h"#include "fonts.h"#include "paths.h"#include "open_gl_image_component.h"#include "open_gl_multi_quad.h"#include "shaders.h"#include "skin.h"#include "synth_types.h"#include "synth_button.h"#include <functional>#include <map>#include <set>Go to the source code of this file.
Classes | |
| struct | PopupItems |
| A hierarchical structure of popup menu items for a selector component. More... | |
| class | LoadingWheel |
| An OpenGlQuad subclass that displays a rotating "loading" animation. More... | |
| class | AppLogo |
| Displays the application's logo using paths and gradients. More... | |
| class | SynthSection |
| Base class for all synthesizer sections, providing UI layout, painting, and interaction logic. More... | |
| class | SynthSection::OffOverlay |
| A semi-transparent overlay shown when the section is inactive. More... | |