Vital
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#include "JuceHeader.h"
#include "fonts.h"
#include "paths.h"
#include "open_gl_image_component.h"
#include "open_gl_multi_quad.h"
#include "shaders.h"
#include "skin.h"
#include "synth_types.h"
#include "synth_button.h"
#include <functional>
#include <map>
#include <set>
Go to the source code of this file.
Classes | |
struct | PopupItems |
A hierarchical structure of popup menu items for a selector component. More... | |
class | LoadingWheel |
An OpenGlQuad subclass that displays a rotating "loading" animation. More... | |
class | AppLogo |
Displays the application's logo using paths and gradients. More... | |
class | SynthSection |
Base class for all synthesizer sections, providing UI layout, painting, and interaction logic. More... | |
class | SynthSection::OffOverlay |
A semi-transparent overlay shown when the section is inactive. More... | |