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| ModulationButton (String name) |
| Constructs a ModulationButton.
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virtual | ~ModulationButton () |
| Destructor.
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void | paintBackground (Graphics &g) override |
| Paints the background of the button, including meter areas and text.
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void | parentHierarchyChanged () override |
| Called when the component's parent hierarchy changes.
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void | resized () override |
| Called when the component is resized. Repositions internal sub-components.
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virtual void | render (OpenGlWrapper &open_gl, bool animate) override |
| Renders the drag-drop shape overlay using OpenGL.
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void | mouseDown (const MouseEvent &e) override |
| Handles mouse down events to select or show disconnect menus.
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void | mouseDrag (const MouseEvent &e) override |
| Handles mouse drag events to start modulation mapping or continue dragging.
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void | mouseUp (const MouseEvent &e) override |
| Handles mouse up events to finalize selection or modulation mappings.
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void | mouseEnter (const MouseEvent &e) override |
| Handles mouse enter events to show the drag-drop overlay.
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void | mouseExit (const MouseEvent &e) override |
| Handles mouse exit events to hide the drag-drop overlay.
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void | mouseWheelMove (const MouseEvent &e, const MouseWheelDetails &wheel) override |
| Handles mouse wheel events to adjust modulation parameters.
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void | focusLost (FocusChangeType cause) override |
| Called when the component loses keyboard focus.
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void | addListener (Listener *listener) |
| Adds a Listener to receive events from this ModulationButton.
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void | disconnectIndex (int index) |
| Disconnects a modulation connection at a given index in the popup menu.
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void | select (bool select) |
| Selects or deselects this modulation source.
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bool | isSelected () const |
| Checks if the modulation button is currently selected.
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void | setActiveModulation (bool active) |
| Sets whether this modulation source is actively modulating something.
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bool | isActiveModulation () const |
| Checks if the modulation source is active.
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void | setForceEnableModulationSource () |
| Forces the enable state of this modulation source in the parent synthesizer interface.
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bool | hasAnyModulation () |
| Checks if this modulation source is currently connected to any parameters.
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void | setFontSize (float size) |
| Sets the font size for the modulation source text.
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Rectangle< int > | getModulationAmountBounds (int index, int total) |
| Gets the bounds for a modulation amount knob at a given index.
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Rectangle< int > | getModulationAreaBounds () |
| Gets the bounding area used for modulation knobs.
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Rectangle< int > | getMeterBounds () |
| Gets the bounding area used for a modulation meter.
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void | setConnectRight (bool connect) |
| Sets whether the modulation button should connect to the right edge.
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void | setDrawBorder (bool border) |
| Sets whether a border should be drawn around the button.
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void | overrideText (String text) |
| Overrides the displayed text on the modulation button.
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| PlainShapeComponent (String name) |
| Constructs a PlainShapeComponent with a given name.
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void | paintToImage (Graphics &g) override |
| Renders the associated component (or itself) into the provided Graphics context.
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void | setShape (Path shape) |
| Sets the shape to be drawn.
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void | setJustification (Justification justification) |
| Sets the justification used when scaling the shape.
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| OpenGlImageComponent (String name="") |
| Constructs an OpenGlImageComponent.
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virtual | ~OpenGlImageComponent ()=default |
| Destructor.
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virtual void | init (OpenGlWrapper &open_gl) override |
| Initializes any OpenGL resources for rendering this component.
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virtual void | destroy (OpenGlWrapper &open_gl) override |
| Destroys OpenGL-related resources used by this component.
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virtual void | redrawImage (bool force) |
| Redraws the image if necessary, creating or updating the internal Image.
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void | setComponent (Component *component) |
| Sets the component to be drawn into the OpenGL image. If not set, uses this component.
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void | setScissor (bool scissor) |
| Enables or disables scissor testing when drawing the image.
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void | setUseAlpha (bool use_alpha) |
| Enables or disables alpha blending for the image.
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void | setColor (Colour color) |
| Sets a color tint for the image.
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OpenGlImage & | image () |
| Provides access to the underlying OpenGlImage.
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void | setActive (bool active) |
| Sets whether this component is active (rendered) or not.
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void | setStatic (bool static_image) |
| Sets whether the image should be treated as static (not redrawn unless forced).
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void | paintEntireComponent (bool paint_entire_component) |
| Controls whether paintToImage should paint the entire component hierarchy or just itself.
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bool | isActive () const |
| Checks if this component is currently active.
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| OpenGlComponent (String name="") |
| Constructs an OpenGlComponent.
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virtual | ~OpenGlComponent () |
| Destructor.
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void | addRoundedCorners () |
| Adds rounded corners to the component's edges.
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void | addBottomRoundedCorners () |
| Adds rounded corners only at the bottom of the component.
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void | renderCorners (OpenGlWrapper &open_gl, bool animate, Colour color, float rounding) |
| Renders the corner shapes using the given color and rounding amount.
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void | renderCorners (OpenGlWrapper &open_gl, bool animate) |
| Renders corners with default body color and rounding.
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void | repaintBackground () |
| Requests a repaint of the component's background on the OpenGL layer.
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Colour | getBodyColor () const |
| Retrieves the component's body color.
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void | setParent (const SynthSection *parent) |
| Sets a pointer to the parent SynthSection for skin value lookups.
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float | findValue (Skin::ValueId value_id) |
| Finds a float value from the skin associated with this component's parent.
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void | setSkinValues (const Skin &skin) |
| Applies the skin overrides to this component's colors.
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void | setSkinOverride (Skin::SectionOverride skin_override) |
| Sets a skin override to control the component's color scheme.
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force_inline void | checkGlError () |
| Checks for and asserts that there are no OpenGL errors.
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void | setBackgroundColor (const Colour &color) |
| Sets the background color of the component for painting operations.
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static bool | setViewPort (Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) |
| Sets the OpenGL viewport to match a specified rectangle within a component.
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static bool | setViewPort (Component *component, OpenGlWrapper &open_gl) |
| Convenience overload that sets the viewport for the entire component's local bounds.
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static void | setScissor (Component *component, OpenGlWrapper &open_gl) |
| Sets the OpenGL scissor region to the entire component's local bounds.
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static void | setScissorBounds (Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) |
| Sets the OpenGL scissor region to a specified rectangle within a component.
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static std::unique_ptr< OpenGLShaderProgram::Uniform > | getUniform (const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) |
| Retrieves a uniform from the shader program if it exists.
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static std::unique_ptr< OpenGLShaderProgram::Attribute > | getAttribute (const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) |
| Retrieves an attribute from the shader program if it exists.
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static String | translateFragmentShader (const String &code) |
| Translates a fragment shader code snippet to be compatible with the current GL version.
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static String | translateVertexShader (const String &code) |
| Translates a vertex shader code snippet to be compatible with the current GL version.
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bool | setViewPort (OpenGlWrapper &open_gl) |
| Sets the viewport for this component using the current OpenGlWrapper.
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Component * | component_ |
| The component being drawn into the image (if any).
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bool | active_ |
| Whether this component is active and should render.
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bool | static_image_ |
| Whether the image is static or updated on events.
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bool | paint_entire_component_ |
| If true, paint entire component hierarchy to image.
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std::unique_ptr< Image > | draw_image_ |
| The cached image that stores the drawn component.
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OpenGlImage | image_ |
| The OpenGlImage used to upload and draw the cached image.
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std::unique_ptr< OpenGlCorners > | corners_ |
| Optional corners for rounded edges.
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bool | only_bottom_corners_ |
| Flag to round only the bottom corners.
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Colour | background_color_ |
| The background color of the component.
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Colour | body_color_ |
| The body color of the component.
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const SynthSection * | parent_ |
| Pointer to parent SynthSection for skin lookups.
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Skin::SectionOverride | skin_override_ |
| Skin override for custom appearance.
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const vital::StatusOutput * | num_voices_readout_ |
| StatusOutput for voice count lookups.
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A component representing a modulation source or connection button.
The ModulationButton displays and manages a modulation source, allowing the user to connect it to various parameters, disconnect existing connections, and visualize modulation activity. It supports interaction modes like selecting, dragging out to map modulation, and invoking context menus to disconnect modulations.