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| | PlainShapeComponent (String name) |
| | Constructs a PlainShapeComponent with a given name.
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| void | paintToImage (Graphics &g) override |
| | Renders the associated component (or itself) into the provided Graphics context.
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| void | setShape (Path shape) |
| | Sets the shape to be drawn.
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| void | setJustification (Justification justification) |
| | Sets the justification used when scaling the shape.
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| | OpenGlImageComponent (String name="") |
| | Constructs an OpenGlImageComponent.
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| virtual | ~OpenGlImageComponent ()=default |
| | Destructor.
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| virtual void | paintBackground (Graphics &g) override |
| | Paints the background by redrawing the image if needed.
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| virtual void | init (OpenGlWrapper &open_gl) override |
| | Initializes any OpenGL resources for rendering this component.
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| virtual void | render (OpenGlWrapper &open_gl, bool animate) override |
| | Renders the image using OpenGL.
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| virtual void | destroy (OpenGlWrapper &open_gl) override |
| | Destroys OpenGL-related resources used by this component.
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| virtual void | redrawImage (bool force) |
| | Redraws the image if necessary, creating or updating the internal Image.
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| void | setComponent (Component *component) |
| | Sets the component to be drawn into the OpenGL image. If not set, uses this component.
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| void | setScissor (bool scissor) |
| | Enables or disables scissor testing when drawing the image.
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| void | setUseAlpha (bool use_alpha) |
| | Enables or disables alpha blending for the image.
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| void | setColor (Colour color) |
| | Sets a color tint for the image.
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| OpenGlImage & | image () |
| | Provides access to the underlying OpenGlImage.
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| void | setActive (bool active) |
| | Sets whether this component is active (rendered) or not.
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| void | setStatic (bool static_image) |
| | Sets whether the image should be treated as static (not redrawn unless forced).
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| void | paintEntireComponent (bool paint_entire_component) |
| | Controls whether paintToImage should paint the entire component hierarchy or just itself.
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| bool | isActive () const |
| | Checks if this component is currently active.
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| | OpenGlComponent (String name="") |
| | Constructs an OpenGlComponent.
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| virtual | ~OpenGlComponent () |
| | Destructor.
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| virtual void | resized () override |
| | Called when the component is resized.
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| virtual void | parentHierarchyChanged () override |
| | Called when the component's parent hierarchy changes.
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| void | addRoundedCorners () |
| | Adds rounded corners to the component's edges.
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| void | addBottomRoundedCorners () |
| | Adds rounded corners only at the bottom of the component.
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| void | renderCorners (OpenGlWrapper &open_gl, bool animate, Colour color, float rounding) |
| | Renders the corner shapes using the given color and rounding amount.
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| void | renderCorners (OpenGlWrapper &open_gl, bool animate) |
| | Renders corners with default body color and rounding.
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| void | repaintBackground () |
| | Requests a repaint of the component's background on the OpenGL layer.
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| Colour | getBodyColor () const |
| | Retrieves the component's body color.
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| void | setParent (const SynthSection *parent) |
| | Sets a pointer to the parent SynthSection for skin value lookups.
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| float | findValue (Skin::ValueId value_id) |
| | Finds a float value from the skin associated with this component's parent.
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| void | setSkinValues (const Skin &skin) |
| | Applies the skin overrides to this component's colors.
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| void | setSkinOverride (Skin::SectionOverride skin_override) |
| | Sets a skin override to control the component's color scheme.
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| force_inline void | checkGlError () |
| | Checks for and asserts that there are no OpenGL errors.
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| void | setBackgroundColor (const Colour &color) |
| | Sets the background color of the component for painting operations.
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| static bool | setViewPort (Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) |
| | Sets the OpenGL viewport to match a specified rectangle within a component.
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| static bool | setViewPort (Component *component, OpenGlWrapper &open_gl) |
| | Convenience overload that sets the viewport for the entire component's local bounds.
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| static void | setScissor (Component *component, OpenGlWrapper &open_gl) |
| | Sets the OpenGL scissor region to the entire component's local bounds.
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| static void | setScissorBounds (Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) |
| | Sets the OpenGL scissor region to a specified rectangle within a component.
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| static std::unique_ptr< OpenGLShaderProgram::Uniform > | getUniform (const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) |
| | Retrieves a uniform from the shader program if it exists.
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| static std::unique_ptr< OpenGLShaderProgram::Attribute > | getAttribute (const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) |
| | Retrieves an attribute from the shader program if it exists.
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| static String | translateFragmentShader (const String &code) |
| | Translates a fragment shader code snippet to be compatible with the current GL version.
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| static String | translateVertexShader (const String &code) |
| | Translates a vertex shader code snippet to be compatible with the current GL version.
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| bool | setViewPort (OpenGlWrapper &open_gl) |
| | Sets the viewport for this component using the current OpenGlWrapper.
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| Component * | component_ |
| | The component being drawn into the image (if any).
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| bool | active_ |
| | Whether this component is active and should render.
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| bool | static_image_ |
| | Whether the image is static or updated on events.
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| bool | paint_entire_component_ |
| | If true, paint entire component hierarchy to image.
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| std::unique_ptr< Image > | draw_image_ |
| | The cached image that stores the drawn component.
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| OpenGlImage | image_ |
| | The OpenGlImage used to upload and draw the cached image.
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| std::unique_ptr< OpenGlCorners > | corners_ |
| | Optional corners for rounded edges.
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| bool | only_bottom_corners_ |
| | Flag to round only the bottom corners.
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| Colour | background_color_ |
| | The background color of the component.
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| Colour | body_color_ |
| | The body color of the component.
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| const SynthSection * | parent_ |
| | Pointer to parent SynthSection for skin lookups.
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| Skin::SectionOverride | skin_override_ |
| | Skin override for custom appearance.
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| const vital::StatusOutput * | num_voices_readout_ |
| | StatusOutput for voice count lookups.
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A component that draws a shape into an OpenGlImageComponent.
The PlainShapeComponent draws a specified Path, scaled and placed according to a given justification, into its image. The shape can be easily updated by providing a new Path.