Vital
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Declares the EffectsInterface class and related components for managing and displaying multiple effects sections. More...
#include "JuceHeader.h"
#include "default_look_and_feel.h"
#include "drag_drop_effect_order.h"
#include "open_gl_image.h"
#include "open_gl_multi_quad.h"
#include "synth_constants.h"
#include "synth_section.h"
Go to the source code of this file.
Classes | |
class | EffectsViewport |
A specialized Viewport that notifies listeners when the visible area changes (i.e., when scrolled). More... | |
class | EffectsViewport::Listener |
Interface for objects that need to respond when the effects viewport is scrolled. More... | |
class | EffectsInterface |
A UI component that displays and manages all effects sections and their ordering. More... | |
class | EffectsInterface::Listener |
Interface for objects that need to respond when effects are moved or scrolled. More... | |
Declares the EffectsInterface class and related components for managing and displaying multiple effects sections.