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vital::SynthModule Class Reference

A ProcessorRouter that encapsulates a cohesive unit of functionality in the synthesizer. More...

#include <synth_module.h>

Inheritance diagram for vital::SynthModule:
vital::ProcessorRouter vital::Processor vital::ChorusModule vital::CombModule vital::CompressorModule vital::DelayModule vital::DistortionModule vital::EnvelopeModule vital::EqualizerModule vital::FilterFxModule vital::FilterModule vital::FiltersModule vital::FlangerModule vital::FormantModule vital::LfoModule vital::ModulationConnectionProcessor vital::OscillatorModule vital::PhaserModule vital::ProducersModule vital::RandomLfoModule vital::ReorderableEffectChain vital::ReverbModule vital::SampleModule vital::SoundEngine vital::SoundEngine vital::VoiceHandler

Public Member Functions

 SynthModule (int num_inputs, int num_outputs, bool control_rate=false)
 Constructs a SynthModule with specified I/O and control rate.
 
virtual ~SynthModule ()
 Destructor.
 
control_map getControls ()
 Returns a map of all controls from this module and its submodules.
 
OutputgetModulationSource (std::string name)
 Retrieves a modulation source output by name.
 
const StatusOutputgetStatusOutput (std::string name) const
 Retrieves a StatusOutput by name.
 
ProcessorgetModulationDestination (std::string name, bool poly)
 Retrieves a modulation destination Processor by name and poly mode.
 
ProcessorgetMonoModulationDestination (std::string name)
 Retrieves a mono modulation destination by name.
 
ProcessorgetPolyModulationDestination (std::string name)
 Retrieves a poly modulation destination by name.
 
ValueSwitchgetModulationSwitch (std::string name, bool poly)
 Retrieves a modulation switch by name and poly mode.
 
ValueSwitchgetMonoModulationSwitch (std::string name)
 Retrieves a mono modulation switch by name.
 
ValueSwitchgetPolyModulationSwitch (std::string name)
 Retrieves a poly modulation switch by name.
 
void updateAllModulationSwitches ()
 Updates all modulation switches based on whether their destinations have inputs.
 
output_mapgetModulationSources ()
 Returns a reference to the map of modulation sources.
 
input_mapgetMonoModulationDestinations ()
 Returns a reference to the map of mono modulation destinations.
 
input_mapgetPolyModulationDestinations ()
 Returns a reference to the map of poly modulation destinations.
 
virtual output_mapgetMonoModulations ()
 Returns a reference to the map of mono modulation readouts.
 
virtual output_mapgetPolyModulations ()
 Returns a reference to the map of poly modulation readouts.
 
virtual void correctToTime (double seconds)
 Allows correction of module state to a given time (if needed).
 
void enableOwnedProcessors (bool enable)
 Enables or disables all owned processors.
 
virtual void enable (bool enable) override
 Enables or disables this SynthModule and its owned processors.
 
void addMonoProcessor (Processor *processor, bool own=true)
 Adds a mono processor to this module.
 
void addIdleMonoProcessor (Processor *processor)
 Adds a mono processor that is considered idle (not part of main processing chain).
 
virtual Processorclone () const override
 Clones this SynthModule.
 
void addSubmodule (SynthModule *module)
 Adds a submodule to this SynthModule.
 
- Public Member Functions inherited from vital::ProcessorRouter
 ProcessorRouter (int num_inputs=0, int num_outputs=0, bool control_rate=false)
 Constructs a ProcessorRouter with a specified number of inputs and outputs.
 
 ProcessorRouter (const ProcessorRouter &original)
 Copy constructor. Creates a new ProcessorRouter from an existing one.
 
virtual ~ProcessorRouter ()
 Destructor.
 
virtual void process (int num_samples) override
 Processes audio through all Processors managed by this router.
 
virtual void init () override
 Initializes the ProcessorRouter and all its Processors.
 
virtual void setSampleRate (int sample_rate) override
 Sets the sample rate for all Processors in this router.
 
virtual void setOversampleAmount (int oversample) override
 Sets the oversampling amount for all Processors in this router.
 
virtual void addProcessor (Processor *processor)
 Adds a Processor to be managed by this router.
 
virtual void addProcessorRealTime (Processor *processor)
 Adds a Processor to the router in real-time (no memory allocations).
 
virtual void addIdleProcessor (Processor *processor)
 Adds a Processor that should remain idle (not processed) in the router.
 
virtual void removeProcessor (Processor *processor)
 Removes a Processor from this router.
 
void connect (Processor *destination, const Output *source, int index)
 Connects a source Output to a destination Processor input by index.
 
void disconnect (const Processor *destination, const Output *source)
 Disconnects a source Output from a destination Processor.
 
bool isDownstream (const Processor *first, const Processor *second) const
 Checks if one Processor is downstream from another, i.e., if there's a path from the second to the first.
 
bool areOrdered (const Processor *first, const Processor *second) const
 Checks if the order of two Processors is fixed in the router's processing sequence.
 
virtual bool isPolyphonic (const Processor *processor) const
 Determines if a given Processor is polyphonic within this router.
 
virtual ProcessorRoutergetMonoRouter ()
 Gets the mono router that corresponds to this ProcessorRouter.
 
virtual ProcessorRoutergetPolyRouter ()
 Gets the polyphonic router that corresponds to this ProcessorRouter.
 
virtual void resetFeedbacks (poly_mask reset_mask)
 Resets all Feedback nodes within this router using a reset mask.
 
- Public Member Functions inherited from vital::Processor
 Processor (int num_inputs, int num_outputs, bool control_rate=false, int max_oversample=1)
 Constructs a Processor with a given number of inputs/outputs and oversampling.
 
virtual ~Processor ()
 Virtual destructor.
 
virtual bool hasState () const
 Indicates whether this Processor requires per-voice state.
 
virtual void processWithInput (const poly_float *audio_in, int num_samples)
 An optional processing function taking explicit input buffer. Fallback is an assertion failure (not supported).
 
virtual void reset (poly_mask reset_mask)
 Called to reset the Processor's per-voice state (e.g., on note-on).
 
virtual void hardReset ()
 Called to perform a "hard" reset for all voices.
 
bool initialized ()
 Returns whether this Processor has been initialized.
 
force_inline bool enabled () const
 Checks if this Processor is enabled.
 
force_inline int getSampleRate () const
 Retrieves the current (effective) sample rate.
 
force_inline int getOversampleAmount () const
 Retrieves the current oversampling factor.
 
force_inline bool isControlRate () const
 Checks if this Processor is running at control rate (buffer_size == 1).
 
virtual void setControlRate (bool control_rate)
 Sets whether this Processor runs at control rate.
 
force_inline poly_mask getResetMask (int input_index) const
 Retrieves a mask indicating which voices triggered a note-on event. Compares the input's trigger_value to kVoiceOn.
 
force_inline void clearOutputBufferForReset (poly_mask reset_mask, int input_index, int output_index) const
 Clears output samples for voices that are about to be reset, based on the trigger offset.
 
bool inputMatchesBufferSize (int input=0)
 Checks whether the buffer size of a particular input matches the size needed by this Processor.
 
bool checkInputAndOutputSize (int num_samples)
 Checks if all inputs and outputs have buffers big enough for num_samples.
 
virtual bool isPolyphonic () const
 Checks if this Processor is polyphonic by querying its ProcessorRouter.
 
void plug (const Output *source)
 Connects an external Output to this Processor's first input.
 
void plug (const Output *source, unsigned int input_index)
 Connects an external Output to a specified input index.
 
void plug (const Processor *source)
 Connects the first output of a Processor to this Processor's first input.
 
void plug (const Processor *source, unsigned int input_index)
 Connects the first output of a Processor to a specified input index.
 
void plugNext (const Output *source)
 Connects an external Output to the first available (unplugged) input.
 
void plugNext (const Processor *source)
 Connects the first output of a Processor to the first available (unplugged) input.
 
void useInput (Input *input)
 Uses an existing Input object as this Processor's first input.
 
void useInput (Input *input, int index)
 Uses an existing Input object at a specified input index.
 
void useOutput (Output *output)
 Uses an existing Output object as this Processor's first output.
 
void useOutput (Output *output, int index)
 Uses an existing Output object at a specified output index.
 
int connectedInputs ()
 Counts how many inputs are connected to a real source (not null_source_).
 
virtual void unplugIndex (unsigned int input_index)
 Removes the connection at a specified input index, if any.
 
virtual void unplug (const Output *source)
 Removes a connection to a given Output from all inputs.
 
virtual void unplug (const Processor *source)
 Removes connections to all outputs from a given Processor.
 
virtual void numInputsChanged ()
 Called when the number of inputs changes (e.g., new connections). Subclasses may override for dynamic behavior.
 
force_inline void router (ProcessorRouter *router)
 Sets the ProcessorRouter that owns or manages this Processor.
 
force_inline ProcessorRouterrouter () const
 Returns the ProcessorRouter that currently owns this Processor.
 
ProcessorRoutergetTopLevelRouter () const
 Gets the topmost (root) ProcessorRouter by traversing parent routers.
 
virtual void registerInput (Input *input, int index)
 Registers a new input, appending it to the input list.
 
virtual OutputregisterOutput (Output *output, int index)
 Registers a new Output in the output list at a specified index.
 
virtual void registerInput (Input *input)
 Registers a new Input by appending it to the end of the input list.
 
virtual OutputregisterOutput (Output *output)
 Registers a new Output by appending it to the end of the output list.
 
force_inline int numInputs () const
 Returns the total number of Input pointers (owned or otherwise).
 
force_inline int numOutputs () const
 Returns the total number of Output pointers (owned or otherwise).
 
force_inline int numOwnedInputs () const
 Returns how many Input objects this Processor owns.
 
force_inline int numOwnedOutputs () const
 Returns how many Output objects this Processor owns.
 
force_inline Inputinput (unsigned int index=0) const
 Retrieves the Input pointer at a given index.
 
force_inline bool isInputSourcePolyphonic (int index=0)
 Checks if the input source at a given index is polyphonic.
 
force_inline InputownedInput (unsigned int index=0) const
 Retrieves an owned Input pointer at a given index.
 
force_inline Outputoutput (unsigned int index=0) const
 Retrieves the Output pointer at a given index.
 
force_inline OutputownedOutput (unsigned int index=0) const
 Retrieves an owned Output pointer at a given index.
 
void setPluggingStart (int start)
 Sets the position at which plugNext starts searching for an open input.
 

Protected Member Functions

ValuecreateBaseControl (std::string name, bool audio_rate=false, bool smooth_value=false)
 Creates a simple control processor for a given parameter name.
 
OutputcreateBaseModControl (std::string name, bool audio_rate=false, bool smooth_value=false, Output *internal_modulation=nullptr)
 Creates a base mod control, which is a control combined with a modulation input.
 
OutputcreateMonoModControl (std::string name, bool audio_rate=false, bool smooth_value=false, Output *internal_modulation=nullptr)
 Creates a monophonic mod control, including applying parameter scaling.
 
OutputcreatePolyModControl (std::string name, bool audio_rate=false, bool smooth_value=false, Output *internal_modulation=nullptr, Input *reset=nullptr)
 Creates a polyphonic mod control, including applying parameter scaling.
 
OutputcreateTempoSyncSwitch (std::string name, Processor *frequency, const Output *beats_per_second, bool poly, Input *midi=nullptr)
 Creates a tempo sync switch that toggles between tempo-based frequency and free-running frequency.
 
void createStatusOutput (std::string name, Output *source)
 Creates a status output associated with a given Output.
 
- Protected Member Functions inherited from vital::ProcessorRouter
virtual void addFeedback (Feedback *feedback)
 Adds a Feedback node to handle a feedback loop introduced by a connection.
 
virtual void removeFeedback (Feedback *feedback)
 Removes a previously added Feedback node.
 
void reorder (Processor *processor)
 Reorders the internal processing sequence to account for a Processor's dependencies.
 
virtual void updateAllProcessors ()
 Updates all processors to match the global order. Called when changes occur.
 
force_inline bool shouldUpdate ()
 Checks if local changes need to be synchronized with global changes.
 
virtual void createAddedProcessors ()
 Creates any processors that were added at the global level but not yet replicated locally.
 
virtual void deleteRemovedProcessors ()
 Deletes any processors that were removed at the global level but not yet removed locally.
 
const ProcessorgetContext (const Processor *processor) const
 Gets the processor context within this router for a global Processor reference.
 
void getDependencies (const Processor *processor) const
 Populates the internal dependencies structure for a given Processor.
 
ProcessorgetLocalProcessor (const Processor *global_processor)
 Retrieves the local instance of a globally defined Processor.
 
- Protected Member Functions inherited from vital::Processor
OutputaddOutput (int oversample=1)
 Creates and registers a new Output. Handles control rate vs. audio rate.
 
InputaddInput ()
 Creates and registers a new Input, initially connected to null_source_.
 

Protected Attributes

std::shared_ptr< ModuleDatadata_
 Shared data storage for this SynthModule.
 
- Protected Attributes inherited from vital::ProcessorRouter
std::shared_ptr< CircularQueue< Processor * > > global_order_
 Global processing order reference.
 
std::shared_ptr< CircularQueue< Processor * > > global_reorder_
 Temporary storage for reorder operations.
 
CircularQueue< Processor * > local_order_
 Local ordering of Processors.
 
std::map< const Processor *, std::pair< int, std::unique_ptr< Processor > > > processors_
 Map of global to local Processors.
 
std::map< const Processor *, std::unique_ptr< Processor > > idle_processors_
 Idle Processors that are not active in the graph.
 
std::shared_ptr< std::vector< const Feedback * > > global_feedback_order_
 Global order of Feedback nodes.
 
std::vector< Feedback * > local_feedback_order_
 Local copies of Feedback nodes.
 
std::map< const Processor *, std::pair< int, std::unique_ptr< Feedback > > > feedback_processors_
 Map of global to local Feedback processors.
 
std::shared_ptr< int > global_changes_
 Global change counter.
 
int local_changes_
 Local change counter to track synchronization with global changes.
 
std::shared_ptr< CircularQueue< const Processor * > > dependencies_
 Queue for dependencies calculations.
 
std::shared_ptr< CircularQueue< const Processor * > > dependencies_visited_
 Queue of visited processors for dependencies calc.
 
std::shared_ptr< CircularQueue< const Processor * > > dependency_inputs_
 Queue of processors to check inputs for dependencies.
 
- Protected Attributes inherited from vital::Processor
std::shared_ptr< ProcessorStatestate_
 Shared state (sample rate, oversample, etc.)
 
int plugging_start_
 The index at which plugNext starts searching for an unplugged input.
 
std::vector< std::shared_ptr< Input > > owned_inputs_
 Inputs owned by this Processor.
 
std::vector< std::shared_ptr< Output > > owned_outputs_
 Outputs owned by this Processor.
 
std::shared_ptr< std::vector< Input * > > inputs_
 All inputs, owned or external.
 
std::shared_ptr< std::vector< Output * > > outputs_
 All outputs, owned or external.
 
ProcessorRouterrouter_
 The ProcessorRouter that manages this Processor.
 

Additional Inherited Members

- Static Protected Attributes inherited from vital::Processor
static const Output null_source_
 A null (dummy) source used for unconnected inputs.
 

Detailed Description

A ProcessorRouter that encapsulates a cohesive unit of functionality in the synthesizer.

A SynthModule groups multiple processors and controls together. It can be nested within other SynthModules, forming a hierarchical structure. It manages mono and poly modulation sources and destinations, provides access to controls, and allows enabling/disabling sets of processors.

Constructor & Destructor Documentation

◆ SynthModule()

vital::SynthModule::SynthModule ( int num_inputs,
int num_outputs,
bool control_rate = false )
inline

Constructs a SynthModule with specified I/O and control rate.

Parameters
num_inputsNumber of inputs to the module.
num_outputsNumber of outputs from the module.
control_rateTrue if the module operates at control rate, false for audio rate.

◆ ~SynthModule()

virtual vital::SynthModule::~SynthModule ( )
inlinevirtual

Destructor.

Member Function Documentation

◆ addIdleMonoProcessor()

void vital::SynthModule::addIdleMonoProcessor ( Processor * processor)

Adds a mono processor that is considered idle (not part of main processing chain).

Adds a Processor to the module's mono routing as an "idle" processor, typically for controls or other logic that doesn't require full audio processing.

Parameters
processorThe Processor to add.

◆ addMonoProcessor()

void vital::SynthModule::addMonoProcessor ( Processor * processor,
bool own = true )

Adds a mono processor to this module.

Adds a Processor to the module's mono processing chain.

Parameters
processorThe Processor to add.
ownTrue if this module should take ownership of the processor.
processorThe Processor to be added.
ownIf true, the Processor is owned by the module (added to owned_mono_processors).

◆ addSubmodule()

void vital::SynthModule::addSubmodule ( SynthModule * module)
inline

Adds a submodule to this SynthModule.

Parameters
moduleThe submodule to add.

◆ clone()

◆ correctToTime()

virtual void vital::SynthModule::correctToTime ( double seconds)
inlinevirtual

Allows correction of module state to a given time (if needed).

Parameters
secondsThe time to correct to, in seconds.

Override this method in subclasses if required.

Reimplemented in vital::ChorusModule, vital::EffectsModulationHandler, vital::FlangerModule, vital::LfoModule, vital::PhaserModule, vital::RandomLfoModule, vital::ReorderableEffectChain, vital::SoundEngine, vital::SoundEngine, and vital::SynthVoiceHandler.

◆ createBaseControl()

Value * vital::SynthModule::createBaseControl ( std::string name,
bool audio_rate = false,
bool smooth_value = false )
protected

Creates a simple control processor for a given parameter name.

Creates a basic control (Value or SmoothValue) for a named parameter.

Parameters
nameThe name of the parameter.
audio_rateTrue if this control should run at audio rate, false otherwise.
smooth_valueTrue if the control should be smoothed over time.
Returns
A pointer to the created Value processor.
Parameters
nameThe parameter name, used to fetch default value from Parameters.
audio_rateIf true, the control is processed at audio rate.
smooth_valueIf true, use a SmoothValue processor to provide smoothing.
Returns
A pointer to the newly created Value-based Processor (e.g., Value, SmoothValue, cr::Value, etc.).

◆ createBaseModControl()

Output * vital::SynthModule::createBaseModControl ( std::string name,
bool audio_rate = false,
bool smooth_value = false,
Output * internal_modulation = nullptr )
protected

Creates a base mod control, which is a control combined with a modulation input.

Creates a base mod control with summation for monophonic mod routing, optionally including an internal mod.

Parameters
nameThe parameter name.
audio_rateTrue if audio-rate control.
smooth_valueTrue if smoothing is desired.
internal_modulationOptional internal modulation source.
Returns
The resulting Output that represents the modulated control.
Parameters
nameParameter name.
audio_rateWhether to run at audio rate.
smooth_valueWhether to use a SmoothValue or a plain Value.
internal_modulationAdditional optional mod input.
Returns
The Output of the controlling ValueSwitch.

◆ createMonoModControl()

Output * vital::SynthModule::createMonoModControl ( std::string name,
bool audio_rate = false,
bool smooth_value = false,
Output * internal_modulation = nullptr )
protected

Creates a monophonic mod control, including applying parameter scaling.

Creates a named monophonic mod control, optionally applying scaling (exponential, square, etc.) to the final output.

Parameters
nameThe parameter name.
audio_rateTrue if audio-rate control.
smooth_valueTrue if smoothing is desired.
internal_modulationOptional internal modulation source.
Returns
The resulting Output that represents the modulated and scaled control.
Parameters
nameThe parameter name.
audio_rateWhether to run at audio rate.
smooth_valueWhether to use a SmoothValue or plain Value.
internal_modulationAdditional optional mod input.
Returns
The final Output after scaling.

◆ createPolyModControl()

Output * vital::SynthModule::createPolyModControl ( std::string name,
bool audio_rate = false,
bool smooth_value = false,
Output * internal_modulation = nullptr,
Input * reset = nullptr )
protected

Creates a polyphonic mod control, including applying parameter scaling.

Creates a named polyphonic mod control, optionally with smoothing, an internal mod, and additional resets. Applies post-scaling if requested.

Parameters
nameThe parameter name.
audio_rateTrue if audio-rate control.
smooth_valueTrue if smoothing is desired.
internal_modulationOptional internal modulation source.
resetAn optional Input reset trigger for polyphonic modulation.
Returns
The resulting Output that represents the modulated and scaled control.
Parameters
nameParameter name for the control.
audio_rateIf true, processes at audio rate.
smooth_valueIf true, uses SmoothValue for the base control.
internal_modulationOptional extra input for the mod sum.
resetOptional Input for reset signals (used by audio-rate mod).
Returns
The final Output after scaling.

◆ createStatusOutput()

void vital::SynthModule::createStatusOutput ( std::string name,
Output * source )
protected

Creates a status output associated with a given Output.

Creates a new StatusOutput in this module for a named source Output.

Parameters
nameThe status output name.
sourceThe source Output to track.
nameIdentifier for the status output.
sourceThe underlying Output to observe.

◆ createTempoSyncSwitch()

Output * vital::SynthModule::createTempoSyncSwitch ( std::string name,
Processor * frequency,
const Output * beats_per_second,
bool poly,
Input * midi = nullptr )
protected

Creates a tempo sync switch that toggles between tempo-based frequency and free-running frequency.

Creates a frequency/tempo switch for a named parameter. The user can switch between free-running frequency and tempo-synced frequency.

Parameters
nameThe parameter name prefix.
frequencyA Processor representing the base frequency.
beats_per_secondOutput representing beats per second (tempo).
polyTrue if polyphonic.
midiOptional Input for MIDI data, used for keytracking.
Returns
The resulting Output of the tempo sync switch.
Parameters
nameThe parameter name (for creating internal controls).
frequencyThe Processor that provides the base frequency.
beats_per_secondThe BPM-based input (beats per second).
polyIf true, handles polyphonic logic for the tempo parameter.
midiOptional MIDI input for keytracking if provided.
Returns
The final Output that selects tempo-based or frequency-based approach.

◆ enable()

void vital::SynthModule::enable ( bool enable)
overridevirtual

Enables or disables this SynthModule and its owned processors.

Overrides the base enable method to also enable or disable owned processors within this module.

Parameters
enableTrue to enable, false to disable.

Reimplemented from vital::Processor.

Reimplemented in vital::ChorusModule, vital::CompressorModule, vital::DelayModule, vital::EqualizerModule, vital::FlangerModule, vital::PhaserModule, and vital::ReverbModule.

◆ enableOwnedProcessors()

void vital::SynthModule::enableOwnedProcessors ( bool enable)

Enables or disables all owned processors.

Enables or disables all owned mono processors and submodules.

Parameters
enableTrue to enable, false to disable.

◆ getControls()

control_map vital::SynthModule::getControls ( )

Returns a map of all controls from this module and its submodules.

Returns
A control_map containing all controls.

◆ getModulationDestination()

Processor * vital::SynthModule::getModulationDestination ( std::string name,
bool poly )

Retrieves a modulation destination Processor by name and poly mode.

Parameters
nameThe name of the modulation destination.
polyTrue for polyphonic, false for monophonic.
Returns
A pointer to the Processor or nullptr if not found.

◆ getModulationSource()

Output * vital::SynthModule::getModulationSource ( std::string name)

Retrieves a modulation source output by name.

Parameters
nameThe name of the modulation source.
Returns
A pointer to the Output or nullptr if not found.

◆ getModulationSources()

output_map & vital::SynthModule::getModulationSources ( )

Returns a reference to the map of modulation sources.

Returns
A reference to the output_map of sources.

◆ getModulationSwitch()

ValueSwitch * vital::SynthModule::getModulationSwitch ( std::string name,
bool poly )

Retrieves a modulation switch by name and poly mode.

Parameters
nameThe name of the modulation switch.
polyTrue for polyphonic, false for monophonic.
Returns
A pointer to the ValueSwitch or nullptr if not found.

◆ getMonoModulationDestination()

Processor * vital::SynthModule::getMonoModulationDestination ( std::string name)

Retrieves a mono modulation destination by name.

Parameters
nameThe name of the destination.
Returns
A pointer to the Processor or nullptr if not found.

◆ getMonoModulationDestinations()

input_map & vital::SynthModule::getMonoModulationDestinations ( )

Returns a reference to the map of mono modulation destinations.

Returns
A reference to the input_map of mono destinations.

◆ getMonoModulations()

output_map & vital::SynthModule::getMonoModulations ( )
virtual

Returns a reference to the map of mono modulation readouts.

Returns
A reference to the output_map of mono modulation readouts.

◆ getMonoModulationSwitch()

ValueSwitch * vital::SynthModule::getMonoModulationSwitch ( std::string name)

Retrieves a mono modulation switch by name.

Parameters
nameThe name of the modulation switch.
Returns
A pointer to the ValueSwitch or nullptr if not found.

◆ getPolyModulationDestination()

Processor * vital::SynthModule::getPolyModulationDestination ( std::string name)

Retrieves a poly modulation destination by name.

Parameters
nameThe name of the destination.
Returns
A pointer to the Processor or nullptr if not found.

◆ getPolyModulationDestinations()

input_map & vital::SynthModule::getPolyModulationDestinations ( )

Returns a reference to the map of poly modulation destinations.

Returns
A reference to the input_map of poly destinations.

◆ getPolyModulations()

output_map & vital::SynthModule::getPolyModulations ( )
virtual

Returns a reference to the map of poly modulation readouts.

Returns
A reference to the output_map of poly modulation readouts.

Reimplemented in vital::EffectsModulationHandler, and vital::SynthVoiceHandler.

◆ getPolyModulationSwitch()

ValueSwitch * vital::SynthModule::getPolyModulationSwitch ( std::string name)

Retrieves a poly modulation switch by name.

Parameters
nameThe name of the modulation switch.
Returns
A pointer to the ValueSwitch or nullptr if not found.

◆ getStatusOutput()

const StatusOutput * vital::SynthModule::getStatusOutput ( std::string name) const

Retrieves a StatusOutput by name.

Parameters
nameThe name of the status output.
Returns
A pointer to the StatusOutput or nullptr if not found.

◆ updateAllModulationSwitches()

void vital::SynthModule::updateAllModulationSwitches ( )

Updates all modulation switches based on whether their destinations have inputs.

Member Data Documentation

◆ data_

std::shared_ptr<ModuleData> vital::SynthModule::data_
protected

Shared data storage for this SynthModule.


The documentation for this class was generated from the following files: