Vital
Loading...
Searching...
No Matches
vital::EqualizerModule Class Reference

A multiband equalizer module that provides low, mid, and high frequency shaping. More...

#include <equalizer_module.h>

Inheritance diagram for vital::EqualizerModule:
vital::SynthModule vital::ProcessorRouter vital::Processor

Public Member Functions

 EqualizerModule ()
 Constructs an EqualizerModule.
 
virtual ~EqualizerModule ()
 
void init () override
 Initializes the EqualizerModule by creating parameter controls and linking them to internal filters.
 
void hardReset () override
 Resets the equalizer filters to their initial states, clearing any buffer or filter history.
 
void enable (bool enable) override
 Enables or disables the equalizer module.
 
void setSampleRate (int sample_rate) override
 Sets the sample rate of the equalizer and propagates it to all internal filters.
 
void processWithInput (const poly_float *audio_in, int num_samples) override
 Processes an input audio buffer through the equalizer.
 
Processorclone () const override
 Clones this EqualizerModule, creating a new instance with identical configuration.
 
const StereoMemorygetAudioMemory ()
 Retrieves the internal stereo memory used for storing audio samples.
 
- Public Member Functions inherited from vital::SynthModule
 SynthModule (int num_inputs, int num_outputs, bool control_rate=false)
 Constructs a SynthModule with specified I/O and control rate.
 
virtual ~SynthModule ()
 Destructor.
 
control_map getControls ()
 Returns a map of all controls from this module and its submodules.
 
OutputgetModulationSource (std::string name)
 Retrieves a modulation source output by name.
 
const StatusOutputgetStatusOutput (std::string name) const
 Retrieves a StatusOutput by name.
 
ProcessorgetModulationDestination (std::string name, bool poly)
 Retrieves a modulation destination Processor by name and poly mode.
 
ProcessorgetMonoModulationDestination (std::string name)
 Retrieves a mono modulation destination by name.
 
ProcessorgetPolyModulationDestination (std::string name)
 Retrieves a poly modulation destination by name.
 
ValueSwitchgetModulationSwitch (std::string name, bool poly)
 Retrieves a modulation switch by name and poly mode.
 
ValueSwitchgetMonoModulationSwitch (std::string name)
 Retrieves a mono modulation switch by name.
 
ValueSwitchgetPolyModulationSwitch (std::string name)
 Retrieves a poly modulation switch by name.
 
void updateAllModulationSwitches ()
 Updates all modulation switches based on whether their destinations have inputs.
 
output_mapgetModulationSources ()
 Returns a reference to the map of modulation sources.
 
input_mapgetMonoModulationDestinations ()
 Returns a reference to the map of mono modulation destinations.
 
input_mapgetPolyModulationDestinations ()
 Returns a reference to the map of poly modulation destinations.
 
virtual output_mapgetMonoModulations ()
 Returns a reference to the map of mono modulation readouts.
 
virtual output_mapgetPolyModulations ()
 Returns a reference to the map of poly modulation readouts.
 
virtual void correctToTime (double seconds)
 Allows correction of module state to a given time (if needed).
 
void enableOwnedProcessors (bool enable)
 Enables or disables all owned processors.
 
void addMonoProcessor (Processor *processor, bool own=true)
 Adds a mono processor to this module.
 
void addIdleMonoProcessor (Processor *processor)
 Adds a mono processor that is considered idle (not part of main processing chain).
 
void addSubmodule (SynthModule *module)
 Adds a submodule to this SynthModule.
 
- Public Member Functions inherited from vital::ProcessorRouter
 ProcessorRouter (int num_inputs=0, int num_outputs=0, bool control_rate=false)
 Constructs a ProcessorRouter with a specified number of inputs and outputs.
 
 ProcessorRouter (const ProcessorRouter &original)
 Copy constructor. Creates a new ProcessorRouter from an existing one.
 
virtual ~ProcessorRouter ()
 Destructor.
 
virtual void process (int num_samples) override
 Processes audio through all Processors managed by this router.
 
virtual void setOversampleAmount (int oversample) override
 Sets the oversampling amount for all Processors in this router.
 
virtual void addProcessor (Processor *processor)
 Adds a Processor to be managed by this router.
 
virtual void addProcessorRealTime (Processor *processor)
 Adds a Processor to the router in real-time (no memory allocations).
 
virtual void addIdleProcessor (Processor *processor)
 Adds a Processor that should remain idle (not processed) in the router.
 
virtual void removeProcessor (Processor *processor)
 Removes a Processor from this router.
 
void connect (Processor *destination, const Output *source, int index)
 Connects a source Output to a destination Processor input by index.
 
void disconnect (const Processor *destination, const Output *source)
 Disconnects a source Output from a destination Processor.
 
bool isDownstream (const Processor *first, const Processor *second) const
 Checks if one Processor is downstream from another, i.e., if there's a path from the second to the first.
 
bool areOrdered (const Processor *first, const Processor *second) const
 Checks if the order of two Processors is fixed in the router's processing sequence.
 
virtual bool isPolyphonic (const Processor *processor) const
 Determines if a given Processor is polyphonic within this router.
 
virtual ProcessorRoutergetMonoRouter ()
 Gets the mono router that corresponds to this ProcessorRouter.
 
virtual ProcessorRoutergetPolyRouter ()
 Gets the polyphonic router that corresponds to this ProcessorRouter.
 
virtual void resetFeedbacks (poly_mask reset_mask)
 Resets all Feedback nodes within this router using a reset mask.
 
- Public Member Functions inherited from vital::Processor
 Processor (int num_inputs, int num_outputs, bool control_rate=false, int max_oversample=1)
 Constructs a Processor with a given number of inputs/outputs and oversampling.
 
virtual ~Processor ()
 Virtual destructor.
 
virtual bool hasState () const
 Indicates whether this Processor requires per-voice state.
 
virtual void reset (poly_mask reset_mask)
 Called to reset the Processor's per-voice state (e.g., on note-on).
 
bool initialized ()
 Returns whether this Processor has been initialized.
 
force_inline bool enabled () const
 Checks if this Processor is enabled.
 
force_inline int getSampleRate () const
 Retrieves the current (effective) sample rate.
 
force_inline int getOversampleAmount () const
 Retrieves the current oversampling factor.
 
force_inline bool isControlRate () const
 Checks if this Processor is running at control rate (buffer_size == 1).
 
virtual void setControlRate (bool control_rate)
 Sets whether this Processor runs at control rate.
 
force_inline poly_mask getResetMask (int input_index) const
 Retrieves a mask indicating which voices triggered a note-on event. Compares the input's trigger_value to kVoiceOn.
 
force_inline void clearOutputBufferForReset (poly_mask reset_mask, int input_index, int output_index) const
 Clears output samples for voices that are about to be reset, based on the trigger offset.
 
bool inputMatchesBufferSize (int input=0)
 Checks whether the buffer size of a particular input matches the size needed by this Processor.
 
bool checkInputAndOutputSize (int num_samples)
 Checks if all inputs and outputs have buffers big enough for num_samples.
 
virtual bool isPolyphonic () const
 Checks if this Processor is polyphonic by querying its ProcessorRouter.
 
void plug (const Output *source)
 Connects an external Output to this Processor's first input.
 
void plug (const Output *source, unsigned int input_index)
 Connects an external Output to a specified input index.
 
void plug (const Processor *source)
 Connects the first output of a Processor to this Processor's first input.
 
void plug (const Processor *source, unsigned int input_index)
 Connects the first output of a Processor to a specified input index.
 
void plugNext (const Output *source)
 Connects an external Output to the first available (unplugged) input.
 
void plugNext (const Processor *source)
 Connects the first output of a Processor to the first available (unplugged) input.
 
void useInput (Input *input)
 Uses an existing Input object as this Processor's first input.
 
void useInput (Input *input, int index)
 Uses an existing Input object at a specified input index.
 
void useOutput (Output *output)
 Uses an existing Output object as this Processor's first output.
 
void useOutput (Output *output, int index)
 Uses an existing Output object at a specified output index.
 
int connectedInputs ()
 Counts how many inputs are connected to a real source (not null_source_).
 
virtual void unplugIndex (unsigned int input_index)
 Removes the connection at a specified input index, if any.
 
virtual void unplug (const Output *source)
 Removes a connection to a given Output from all inputs.
 
virtual void unplug (const Processor *source)
 Removes connections to all outputs from a given Processor.
 
virtual void numInputsChanged ()
 Called when the number of inputs changes (e.g., new connections). Subclasses may override for dynamic behavior.
 
force_inline void router (ProcessorRouter *router)
 Sets the ProcessorRouter that owns or manages this Processor.
 
force_inline ProcessorRouterrouter () const
 Returns the ProcessorRouter that currently owns this Processor.
 
ProcessorRoutergetTopLevelRouter () const
 Gets the topmost (root) ProcessorRouter by traversing parent routers.
 
virtual void registerInput (Input *input, int index)
 Registers a new input, appending it to the input list.
 
virtual OutputregisterOutput (Output *output, int index)
 Registers a new Output in the output list at a specified index.
 
virtual void registerInput (Input *input)
 Registers a new Input by appending it to the end of the input list.
 
virtual OutputregisterOutput (Output *output)
 Registers a new Output by appending it to the end of the output list.
 
force_inline int numInputs () const
 Returns the total number of Input pointers (owned or otherwise).
 
force_inline int numOutputs () const
 Returns the total number of Output pointers (owned or otherwise).
 
force_inline int numOwnedInputs () const
 Returns how many Input objects this Processor owns.
 
force_inline int numOwnedOutputs () const
 Returns how many Output objects this Processor owns.
 
force_inline Inputinput (unsigned int index=0) const
 Retrieves the Input pointer at a given index.
 
force_inline bool isInputSourcePolyphonic (int index=0)
 Checks if the input source at a given index is polyphonic.
 
force_inline InputownedInput (unsigned int index=0) const
 Retrieves an owned Input pointer at a given index.
 
force_inline Outputoutput (unsigned int index=0) const
 Retrieves the Output pointer at a given index.
 
force_inline OutputownedOutput (unsigned int index=0) const
 Retrieves an owned Output pointer at a given index.
 
void setPluggingStart (int start)
 Sets the position at which plugNext starts searching for an open input.
 

Protected Attributes

Valuelow_mode_
 Determines if the low band uses a shelf or a high-pass filter.
 
Valueband_mode_
 Determines if the mid band uses a shelf or a notch filter.
 
Valuehigh_mode_
 Determines if the high band uses a shelf or a low-pass filter.
 
DigitalSvfhigh_pass_
 High-pass filter for low band mode.
 
DigitalSvflow_shelf_
 Low shelf filter for low band mode.
 
DigitalSvfnotch_
 Notch filter for mid band mode.
 
DigitalSvfband_shelf_
 Band shelf filter for mid band mode.
 
DigitalSvflow_pass_
 Low-pass filter for high band mode.
 
DigitalSvfhigh_shelf_
 High shelf filter for high band mode.
 
std::shared_ptr< StereoMemoryaudio_memory_
 Memory buffer for storing processed audio samples.
 
- Protected Attributes inherited from vital::SynthModule
std::shared_ptr< ModuleDatadata_
 Shared data storage for this SynthModule.
 
- Protected Attributes inherited from vital::ProcessorRouter
std::shared_ptr< CircularQueue< Processor * > > global_order_
 Global processing order reference.
 
std::shared_ptr< CircularQueue< Processor * > > global_reorder_
 Temporary storage for reorder operations.
 
CircularQueue< Processor * > local_order_
 Local ordering of Processors.
 
std::map< const Processor *, std::pair< int, std::unique_ptr< Processor > > > processors_
 Map of global to local Processors.
 
std::map< const Processor *, std::unique_ptr< Processor > > idle_processors_
 Idle Processors that are not active in the graph.
 
std::shared_ptr< std::vector< const Feedback * > > global_feedback_order_
 Global order of Feedback nodes.
 
std::vector< Feedback * > local_feedback_order_
 Local copies of Feedback nodes.
 
std::map< const Processor *, std::pair< int, std::unique_ptr< Feedback > > > feedback_processors_
 Map of global to local Feedback processors.
 
std::shared_ptr< int > global_changes_
 Global change counter.
 
int local_changes_
 Local change counter to track synchronization with global changes.
 
std::shared_ptr< CircularQueue< const Processor * > > dependencies_
 Queue for dependencies calculations.
 
std::shared_ptr< CircularQueue< const Processor * > > dependencies_visited_
 Queue of visited processors for dependencies calc.
 
std::shared_ptr< CircularQueue< const Processor * > > dependency_inputs_
 Queue of processors to check inputs for dependencies.
 
- Protected Attributes inherited from vital::Processor
std::shared_ptr< ProcessorStatestate_
 Shared state (sample rate, oversample, etc.)
 
int plugging_start_
 The index at which plugNext starts searching for an unplugged input.
 
std::vector< std::shared_ptr< Input > > owned_inputs_
 Inputs owned by this Processor.
 
std::vector< std::shared_ptr< Output > > owned_outputs_
 Outputs owned by this Processor.
 
std::shared_ptr< std::vector< Input * > > inputs_
 All inputs, owned or external.
 
std::shared_ptr< std::vector< Output * > > outputs_
 All outputs, owned or external.
 
ProcessorRouterrouter_
 The ProcessorRouter that manages this Processor.
 

Additional Inherited Members

- Protected Member Functions inherited from vital::SynthModule
ValuecreateBaseControl (std::string name, bool audio_rate=false, bool smooth_value=false)
 Creates a simple control processor for a given parameter name.
 
OutputcreateBaseModControl (std::string name, bool audio_rate=false, bool smooth_value=false, Output *internal_modulation=nullptr)
 Creates a base mod control, which is a control combined with a modulation input.
 
OutputcreateMonoModControl (std::string name, bool audio_rate=false, bool smooth_value=false, Output *internal_modulation=nullptr)
 Creates a monophonic mod control, including applying parameter scaling.
 
OutputcreatePolyModControl (std::string name, bool audio_rate=false, bool smooth_value=false, Output *internal_modulation=nullptr, Input *reset=nullptr)
 Creates a polyphonic mod control, including applying parameter scaling.
 
OutputcreateTempoSyncSwitch (std::string name, Processor *frequency, const Output *beats_per_second, bool poly, Input *midi=nullptr)
 Creates a tempo sync switch that toggles between tempo-based frequency and free-running frequency.
 
void createStatusOutput (std::string name, Output *source)
 Creates a status output associated with a given Output.
 
- Protected Member Functions inherited from vital::ProcessorRouter
virtual void addFeedback (Feedback *feedback)
 Adds a Feedback node to handle a feedback loop introduced by a connection.
 
virtual void removeFeedback (Feedback *feedback)
 Removes a previously added Feedback node.
 
void reorder (Processor *processor)
 Reorders the internal processing sequence to account for a Processor's dependencies.
 
virtual void updateAllProcessors ()
 Updates all processors to match the global order. Called when changes occur.
 
force_inline bool shouldUpdate ()
 Checks if local changes need to be synchronized with global changes.
 
virtual void createAddedProcessors ()
 Creates any processors that were added at the global level but not yet replicated locally.
 
virtual void deleteRemovedProcessors ()
 Deletes any processors that were removed at the global level but not yet removed locally.
 
const ProcessorgetContext (const Processor *processor) const
 Gets the processor context within this router for a global Processor reference.
 
void getDependencies (const Processor *processor) const
 Populates the internal dependencies structure for a given Processor.
 
ProcessorgetLocalProcessor (const Processor *global_processor)
 Retrieves the local instance of a globally defined Processor.
 
- Protected Member Functions inherited from vital::Processor
OutputaddOutput (int oversample=1)
 Creates and registers a new Output. Handles control rate vs. audio rate.
 
InputaddInput ()
 Creates and registers a new Input, initially connected to null_source_.
 
- Static Protected Attributes inherited from vital::Processor
static const Output null_source_
 A null (dummy) source used for unconnected inputs.
 

Detailed Description

A multiband equalizer module that provides low, mid, and high frequency shaping.

The EqualizerModule uses multiple DigitalSvf filter instances to implement flexible EQ curves. It allows switching between different filter modes (e.g., low shelf vs. high-pass, band shelf vs. notch, etc.), and can store recent audio samples in a memory buffer for analysis or other uses.

Constructor & Destructor Documentation

◆ EqualizerModule()

vital::EqualizerModule::EqualizerModule ( )

Constructs an EqualizerModule.

◆ ~EqualizerModule()

virtual vital::EqualizerModule::~EqualizerModule ( )
inlinevirtual

Member Function Documentation

◆ clone()

Processor * vital::EqualizerModule::clone ( ) const
inlineoverridevirtual

Clones this EqualizerModule, creating a new instance with identical configuration.

Returns
A pointer to the newly cloned EqualizerModule.

Reimplemented from vital::SynthModule.

◆ enable()

void vital::EqualizerModule::enable ( bool enable)
overridevirtual

Enables or disables the equalizer module.

When enabled, it resets all filters to ensure a clean state. When disabled, the module stops processing audio but retains its current parameter settings.

Parameters
enableTrue to enable, false to disable.

Enables or disables the EQ module.

On enable, it resets the filters to ensure a clean start. On disable, it stops further processing.

Reimplemented from vital::SynthModule.

◆ getAudioMemory()

const StereoMemory * vital::EqualizerModule::getAudioMemory ( )
inline

Retrieves the internal stereo memory used for storing audio samples.

Returns
A pointer to the StereoMemory object containing recent audio samples.

◆ hardReset()

void vital::EqualizerModule::hardReset ( )
overridevirtual

Resets the equalizer filters to their initial states, clearing any buffer or filter history.

Resets all filters to their initial states, clearing internal buffers.

Reimplemented from vital::Processor.

◆ init()

void vital::EqualizerModule::init ( )
overridevirtual

Initializes the EqualizerModule by creating parameter controls and linking them to internal filters.

Initializes all filter instances and their parameter connections.

The equalizer is composed of three sections (low, mid, high), each can operate in one of two modes based on the respective mode Value. It creates and plugs in various modulation controls for cutoff, resonance, gain, and sets the filter styles (12dB pass, shelving, notch, etc.).

Reimplemented from vital::ProcessorRouter.

◆ processWithInput()

void vital::EqualizerModule::processWithInput ( const poly_float * audio_in,
int num_samples )
overridevirtual

Processes an input audio buffer through the equalizer.

The module chooses between different filter topologies (low shelf vs. high-pass, etc.) based on the mode parameters and processes the audio in a chain: low section, then band section, then high section. The result is stored in the output buffer and also pushed into internal memory.

Parameters
audio_inPointer to the input audio samples.
num_samplesThe number of samples to process.

Processes the input audio through the chosen filters for low, mid, and high bands.

The module picks the appropriate filter (e.g., high-pass or low shelf for low band) based on the mode parameters, then processes audio in sequence: low section first, then band section, then high section. The final output samples are stored in both the output buffer and the internal stereo memory.

Reimplemented from vital::Processor.

◆ setSampleRate()

void vital::EqualizerModule::setSampleRate ( int sample_rate)
overridevirtual

Sets the sample rate of the equalizer and propagates it to all internal filters.

Parameters
sample_rateThe new sample rate in Hz.

Updates the sample rate for all internal filters so time-dependent parameters remain correct.

Reimplemented from vital::ProcessorRouter.

Member Data Documentation

◆ audio_memory_

std::shared_ptr<StereoMemory> vital::EqualizerModule::audio_memory_
protected

Memory buffer for storing processed audio samples.

◆ band_mode_

Value* vital::EqualizerModule::band_mode_
protected

Determines if the mid band uses a shelf or a notch filter.

◆ band_shelf_

DigitalSvf* vital::EqualizerModule::band_shelf_
protected

Band shelf filter for mid band mode.

◆ high_mode_

Value* vital::EqualizerModule::high_mode_
protected

Determines if the high band uses a shelf or a low-pass filter.

◆ high_pass_

DigitalSvf* vital::EqualizerModule::high_pass_
protected

High-pass filter for low band mode.

◆ high_shelf_

DigitalSvf* vital::EqualizerModule::high_shelf_
protected

High shelf filter for high band mode.

◆ low_mode_

Value* vital::EqualizerModule::low_mode_
protected

Determines if the low band uses a shelf or a high-pass filter.

◆ low_pass_

DigitalSvf* vital::EqualizerModule::low_pass_
protected

Low-pass filter for high band mode.

◆ low_shelf_

DigitalSvf* vital::EqualizerModule::low_shelf_
protected

Low shelf filter for low band mode.

◆ notch_

DigitalSvf* vital::EqualizerModule::notch_
protected

Notch filter for mid band mode.


The documentation for this class was generated from the following files: