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ModulationTabSelector Class Reference

A section of the GUI providing multiple modulation sources as tabs. More...

#include <modulation_tab_selector.h>

Inheritance diagram for ModulationTabSelector:
SynthSection ModulationButton::Listener SynthButton::ButtonListener

Classes

class  Listener
 Interface for objects interested in ModulationTabSelector events. More...
 

Public Member Functions

 ModulationTabSelector (std::string prefix, int number)
 Constructs a ModulationTabSelector with a given prefix and number of tabs.
 
 ModulationTabSelector (String name, int number, const char **names)
 Constructs a ModulationTabSelector with custom names for each tab.
 
virtual ~ModulationTabSelector ()
 Destructor.
 
void paintBackground (Graphics &g) override
 Paints the component background and tab shadows.
 
void paintTabShadow (Graphics &g) override
 Paints a shadow behind the tabs.
 
void resized () override
 Called when the component is resized.
 
void checkNumShown (bool should_repaint)
 Checks the number of modulations that should be displayed and updates the layout.
 
void reset () override
 Resets the tab selector to its default state.
 
void modulationClicked (ModulationButton *source) override
 Called when a modulation button within this selector is clicked.
 
void modulationConnectionChanged () override
 Called when a modulation connection changes (e.g., a new connection added or removed).
 
void endModulationMap () override
 Called when modulation mapping ends.
 
void modulationCleared () override
 Called when all modulations for a source have been cleared.
 
void addListener (Listener *listener)
 Registers a listener to receive events from this ModulationTabSelector.
 
void registerModulationButtons (SynthSection *synth_section)
 Registers all modulation buttons with a given SynthSection.
 
void setFontSize (float font_size)
 Sets the font size used for the modulation button labels.
 
void setVertical (bool vertical)
 Sets whether tabs should be arranged vertically.
 
void enableSelections ()
 Enables the ability for one of the tabs to remain selected.
 
void setMinModulationsShown (int num)
 Sets the minimum number of modulations to show before revealing additional ones.
 
void connectRight (bool connect)
 Configures whether the tabs should connect visually to the right.
 
ModulationButtongetButton (int index)
 Gets a pointer to a specific ModulationButton by index.
 
void drawBorders (bool draw)
 Enables or disables border drawing for each tab.
 
- Public Member Functions inherited from SynthSection
 SynthSection (const String &name)
 Constructs a SynthSection with a given name.
 
virtual ~SynthSection ()=default
 
void setParent (const SynthSection *parent)
 Sets the parent SynthSection.
 
float findValue (Skin::ValueId value_id) const
 Finds a value in the skin overrides or from the parent if not found locally.
 
virtual void paint (Graphics &g) override
 Called when the component should paint itself.
 
virtual void paintSidewaysHeadingText (Graphics &g)
 Paints the section name heading text vertically if sideways_heading_ is true.
 
virtual void paintHeadingText (Graphics &g)
 Paints the heading text for this section, either sideways or horizontally.
 
virtual void setSkinValues (const Skin &skin, bool top_level)
 Sets skin values (colors, sizes) and applies them to sub-sections.
 
void setSkinOverride (Skin::SectionOverride skin_override)
 
virtual void repaintBackground ()
 Requests a repaint of the background.
 
void showPopupBrowser (SynthSection *owner, Rectangle< int > bounds, std::vector< File > directories, String extensions, std::string passthrough_name, std::string additional_folders_name)
 Shows a file browser popup (e.g., for loading samples or wavetables).
 
void updatePopupBrowser (SynthSection *owner)
 Updates the currently visible popup browser if any.
 
void showPopupSelector (Component *source, Point< int > position, const PopupItems &options, std::function< void(int)> callback, std::function< void()> cancel={ })
 Shows a popup selector with options.
 
void showDualPopupSelector (Component *source, Point< int > position, int width, const PopupItems &options, std::function< void(int)> callback)
 Shows a dual popup selector for hierarchical selection.
 
void showPopupDisplay (Component *source, const std::string &text, BubbleComponent::BubblePlacement placement, bool primary)
 Shows a brief popup display (like a tooltip).
 
void hidePopupDisplay (bool primary)
 Hides the currently shown popup display.
 
virtual void loadFile (const File &file)
 Loads a file (e.g., a sample or wavetable). Overridden by subclasses.
 
virtual File getCurrentFile ()
 Gets the currently loaded file. Overridden by subclasses.
 
virtual std::string getFileName ()
 Gets the name of the currently loaded file. Overridden by subclasses.
 
virtual std::string getFileAuthor ()
 Gets the author metadata of the currently loaded file. Overridden by subclasses.
 
virtual void paintContainer (Graphics &g)
 Paints the container background, body, heading, etc.
 
virtual void paintBody (Graphics &g, Rectangle< int > bounds)
 Paints the body background within given bounds.
 
virtual void paintBorder (Graphics &g, Rectangle< int > bounds)
 Paints the border around given bounds.
 
virtual void paintBody (Graphics &g)
 Paints the section body background using the entire component area.
 
virtual void paintBorder (Graphics &g)
 Paints the border around the entire component.
 
int getComponentShadowWidth ()
 Gets the width of shadow around components.
 
void paintTabShadow (Graphics &g, Rectangle< int > bounds)
 Paints a tab shadow effect within specified bounds.
 
virtual void paintBackgroundShadow (Graphics &g)
 Stub for painting background shadows. Overridden by subclasses if needed.
 
virtual void setSizeRatio (float ratio)
 Sets the size ratio for scaling UI elements.
 
void paintKnobShadows (Graphics &g)
 Paints knob shadows for all sliders.
 
Font getLabelFont ()
 Gets a suitable font for label text.
 
void setLabelFont (Graphics &g)
 Sets the Graphics context font and color for labels.
 
void drawLabelConnectionForComponents (Graphics &g, Component *left, Component *right)
 Draws a rectangular connection between labels of two components.
 
void drawLabelBackground (Graphics &g, Rectangle< int > bounds, bool text_component=false)
 Draws a background for a label area.
 
void drawLabelBackgroundForComponent (Graphics &g, Component *component)
 Draws label background for a specific component.
 
Rectangle< int > getDividedAreaBuffered (Rectangle< int > full_area, int num_sections, int section, int buffer)
 Divides an area into equal sections with buffering, returns the specified section.
 
Rectangle< int > getDividedAreaUnbuffered (Rectangle< int > full_area, int num_sections, int section, int buffer)
 Divides an area into equal sections without extra buffering, returns the specified section.
 
Rectangle< int > getLabelBackgroundBounds (Rectangle< int > bounds, bool text_component=false)
 Gets the background bounds for a label.
 
Rectangle< int > getLabelBackgroundBounds (Component *component, bool text_component=false)
 Gets the label background bounds for a component.
 
void drawLabel (Graphics &g, String text, Rectangle< int > component_bounds, bool text_component=false)
 Draws a label text below a component.
 
void drawLabelForComponent (Graphics &g, String text, Component *component, bool text_component=false)
 Draws a label for a given component.
 
void drawTextBelowComponent (Graphics &g, String text, Component *component, int space, int padding=0)
 Draws text below a component with optional padding.
 
virtual void paintChildrenShadows (Graphics &g)
 Paints shadows for child sections.
 
void paintChildrenBackgrounds (Graphics &g)
 Paints the backgrounds for all child sections.
 
void paintOpenGlChildrenBackgrounds (Graphics &g)
 Paints the backgrounds for all OpenGL child components.
 
void paintChildBackground (Graphics &g, SynthSection *child)
 Paints a child's background specifically.
 
void paintChildShadow (Graphics &g, SynthSection *child)
 Paints a child's shadow specifically.
 
void paintOpenGlBackground (Graphics &g, OpenGlComponent *child)
 Paints the background of an OpenGlComponent child.
 
void drawTextComponentBackground (Graphics &g, Rectangle< int > bounds, bool extend_to_label)
 Draws a background for a text component area.
 
void drawTempoDivider (Graphics &g, Component *sync)
 Draws a divider line for tempo-related controls.
 
virtual void initOpenGlComponents (OpenGlWrapper &open_gl)
 Initializes all OpenGL components in this section and sub-sections.
 
virtual void renderOpenGlComponents (OpenGlWrapper &open_gl, bool animate)
 Renders all OpenGL components in this section and sub-sections.
 
virtual void destroyOpenGlComponents (OpenGlWrapper &open_gl)
 Destroys all OpenGL components in this section and sub-sections.
 
virtual void sliderValueChanged (Slider *moved_slider) override
 Called when a slider value changes. Updates the synth parameter accordingly.
 
virtual void buttonClicked (Button *clicked_button) override
 Called when a button is clicked. Updates the synth parameter accordingly.
 
virtual void guiChanged (SynthButton *button) override
 Called when a SynthButton state changes (GUI interaction).
 
std::map< std::string, SynthSlider * > getAllSliders ()
 Gets all sliders registered in this section.
 
std::map< std::string, ToggleButton * > getAllButtons ()
 Gets all toggle buttons registered in this section.
 
std::map< std::string, ModulationButton * > getAllModulationButtons ()
 Gets all modulation buttons registered in this section.
 
virtual void setActive (bool active)
 Sets the active state of this section and sub-sections.
 
bool isActive () const
 Checks if the section is currently active.
 
virtual void animate (bool animate)
 Triggers animation state change in sub-sections if needed.
 
virtual void setAllValues (vital::control_map &controls)
 Sets values for all known parameters from a control map.
 
virtual void setValue (const std::string &name, vital::mono_float value, NotificationType notification)
 Sets a single parameter value for a known control.
 
void addModulationButton (ModulationButton *button, bool show=true)
 Adds a modulation button to this section.
 
void addSubSection (SynthSection *section, bool show=true)
 Adds a subsection (another SynthSection) as a child.
 
void removeSubSection (SynthSection *section)
 Removes a previously added subsection.
 
virtual void setScrollWheelEnabled (bool enabled)
 Enables or disables scroll wheel support for this section and sub-sections.
 
ToggleButton * activator () const
 Gets the activator toggle button if any.
 
void setSkinValues (std::map< Skin::ValueId, float > values)
 Sets custom skin values for this section.
 
void setSkinValue (Skin::ValueId id, float value)
 Sets a single skin value override.
 
float getTitleWidth ()
 
float getPadding ()
 
float getPowerButtonOffset () const
 
float getKnobSectionHeight ()
 
float getSliderWidth ()
 
float getSliderOverlap ()
 
float getSliderOverlapWithSpace ()
 
float getTextComponentHeight ()
 
float getStandardKnobSize ()
 
float getTotalKnobHeight ()
 
float getTextSectionYOffset ()
 
float getModButtonWidth ()
 
float getModFontSize ()
 
float getWidgetMargin ()
 
float getWidgetRounding ()
 
float getSizeRatio () const
 
int getPopupWidth () const
 
int getDualPopupWidth () const
 
- Public Member Functions inherited from SynthButton::ButtonListener
virtual ~ButtonListener ()
 Virtual destructor.
 
- Public Member Functions inherited from ModulationButton::Listener
virtual ~Listener ()=default
 
virtual void modulationDisconnected (vital::ModulationConnection *connection, bool last)
 Called when a modulation connection is disconnected.
 
virtual void modulationSelected (ModulationButton *source)
 Called when this modulation button is selected.
 
virtual void modulationLostFocus (ModulationButton *source)
 Called when the modulation button loses keyboard focus.
 
virtual void startModulationMap (ModulationButton *source, const MouseEvent &e)
 Called when the user begins dragging out to map the modulation (dragging out of the button).
 
virtual void modulationDragged (const MouseEvent &e)
 Called while modulation is being dragged out (during mouse drag).
 
virtual void modulationWheelMoved (const MouseEvent &e, const MouseWheelDetails &wheel)
 Called when the mouse wheel moves while interacting with the modulation button.
 

Additional Inherited Members

- Static Public Attributes inherited from SynthSection
static constexpr int kDefaultPowerButtonOffset = 0
 
static constexpr float kPowerButtonPaddingPercent = 0.29f
 
static constexpr float kTransposeHeightPercent = 0.5f
 
static constexpr float kTuneHeightPercent = 0.4f
 
static constexpr float kJointModulationRadiusPercent = 0.1f
 
static constexpr float kJointModulationExtensionPercent = 0.6666f
 
static constexpr float kPitchLabelPercent = 0.33f
 
static constexpr float kJointLabelHeightPercent = 0.4f
 
static constexpr double kTransposeMouseSensitivity = 0.2
 
static constexpr float kJointLabelBorderRatioX = 0.05f
 
static constexpr int kDefaultBodyRounding = 4
 
static constexpr int kDefaultLabelHeight = 10
 
static constexpr int kDefaultLabelBackgroundHeight = 16
 
static constexpr int kDefaultLabelBackgroundWidth = 56
 
static constexpr int kDefaultLabelBackgroundRounding = 4
 
static constexpr int kDefaultPadding = 2
 
static constexpr int kDefaultPopupMenuWidth = 150
 
static constexpr int kDefaultDualPopupMenuWidth = 340
 
static constexpr int kDefaultStandardKnobSize = 32
 
static constexpr int kDefaultKnobThickness = 2
 
static constexpr float kDefaultKnobModulationAmountThickness = 2.0f
 
static constexpr int kDefaultKnobModulationMeterSize = 43
 
static constexpr int kDefaultKnobModulationMeterThickness = 4
 
static constexpr int kDefaultModulationButtonWidth = 64
 
static constexpr int kDefaultModFontSize = 10
 
static constexpr int kDefaultKnobSectionHeight = 64
 
static constexpr int kDefaultSliderWidth = 24
 
static constexpr int kDefaultTextWidth = 80
 
static constexpr int kDefaultTextHeight = 24
 
static constexpr int kDefaultWidgetMargin = 6
 
static constexpr float kDefaultWidgetFillFade = 0.3f
 
static constexpr float kDefaultWidgetLineWidth = 4.0f
 
static constexpr float kDefaultWidgetFillCenter = 0.0f
 
- Protected Member Functions inherited from SynthSection
void setSliderHasHzAlternateDisplay (SynthSlider *slider)
 
void setSidewaysHeading (bool sideways)
 
void addToggleButton (ToggleButton *button, bool show)
 
void addButton (OpenGlToggleButton *button, bool show=true)
 
void addButton (OpenGlShapeButton *button, bool show=true)
 
void addSlider (SynthSlider *slider, bool show=true, bool listen=true)
 
void addOpenGlComponent (OpenGlComponent *open_gl_component, bool to_beginning=false)
 
void setActivator (SynthButton *activator)
 
void createOffOverlay ()
 
void setPresetSelector (PresetSelector *preset_selector, bool half=false)
 
void paintJointControlSliderBackground (Graphics &g, int x, int y, int width, int height)
 
void paintJointControlBackground (Graphics &g, int x, int y, int width, int height)
 
void paintJointControl (Graphics &g, int x, int y, int width, int height, const std::string &name)
 
void placeJointControls (int x, int y, int width, int height, SynthSlider *left, SynthSlider *right, Component *widget=nullptr)
 
void placeTempoControls (int x, int y, int width, int height, SynthSlider *tempo, SynthSlider *sync)
 
void placeRotaryOption (Component *option, SynthSlider *rotary)
 
void placeKnobsInArea (Rectangle< int > area, std::vector< Component * > knobs)
 
void lockCriticalSection ()
 
void unlockCriticalSection ()
 
Rectangle< int > getPresetBrowserBounds ()
 
int getTitleTextRight ()
 
Rectangle< int > getPowerButtonBounds ()
 
Rectangle< int > getTitleBounds ()
 
float getDisplayScale () const
 
virtual int getPixelMultiple () const
 
- Protected Attributes inherited from SynthSection
std::map< Skin::ValueId, float > value_lookup_
 
std::vector< SynthSection * > sub_sections_
 
std::vector< OpenGlComponent * > open_gl_components_
 
std::map< std::string, SynthSlider * > slider_lookup_
 
std::map< std::string, Button * > button_lookup_
 
std::map< std::string, ModulationButton * > modulation_buttons_
 
std::map< std::string, SynthSlider * > all_sliders_
 
std::map< std::string, ToggleButton * > all_buttons_
 
std::map< std::string, ModulationButton * > all_modulation_buttons_
 
const SynthSectionparent_
 
SynthButtonactivator_
 
PresetSelectorpreset_selector_
 
bool preset_selector_half_width_
 
std::unique_ptr< OffOverlayoff_overlay_
 
Skin::SectionOverride skin_override_
 
float size_ratio_
 
bool active_
 
bool sideways_heading_
 

Detailed Description

A section of the GUI providing multiple modulation sources as tabs.

The ModulationTabSelector displays a number of ModulationButton elements, each representing a modulation source. It can show or hide these sources based on how many are currently in use, and allows the user to select one modulation source at a time. Depending on configuration, these sources are displayed either vertically or horizontally, and their visibility adjusts dynamically based on connected modulations.

Constructor & Destructor Documentation

◆ ModulationTabSelector() [1/2]

ModulationTabSelector::ModulationTabSelector ( std::string prefix,
int number )

Constructs a ModulationTabSelector with a given prefix and number of tabs.

Parameters
prefixA string prefix for naming each modulation source (e.g., "LFO").
numberThe number of modulation sources (tabs) to create.

◆ ModulationTabSelector() [2/2]

ModulationTabSelector::ModulationTabSelector ( String name,
int number,
const char ** names )

Constructs a ModulationTabSelector with custom names for each tab.

Parameters
nameAn identifier for this selector.
numberThe number of modulation sources.
namesAn array of C-style strings naming each modulation source.

◆ ~ModulationTabSelector()

ModulationTabSelector::~ModulationTabSelector ( )
virtualdefault

Destructor.

Member Function Documentation

◆ addListener()

void ModulationTabSelector::addListener ( Listener * listener)
inline

Registers a listener to receive events from this ModulationTabSelector.

Parameters
listenerThe listener to add.

◆ checkNumShown()

void ModulationTabSelector::checkNumShown ( bool should_repaint)

Checks the number of modulations that should be displayed and updates the layout.

Parameters
should_repaintIf true, triggers a repaint if the count changes.

◆ connectRight()

void ModulationTabSelector::connectRight ( bool connect)
inline

Configures whether the tabs should connect visually to the right.

Parameters
connectTrue to connect tabs on their right side.

◆ drawBorders()

void ModulationTabSelector::drawBorders ( bool draw)
inline

Enables or disables border drawing for each tab.

Parameters
drawTrue to draw borders, false otherwise.

◆ enableSelections()

void ModulationTabSelector::enableSelections ( )
inline

Enables the ability for one of the tabs to remain selected.

◆ endModulationMap()

void ModulationTabSelector::endModulationMap ( )
overridevirtual

Called when modulation mapping ends.

Reimplemented from ModulationButton::Listener.

◆ getButton()

ModulationButton * ModulationTabSelector::getButton ( int index)
inline

Gets a pointer to a specific ModulationButton by index.

Parameters
indexThe zero-based index of the modulation button.
Returns
A pointer to the ModulationButton at the given index.

◆ modulationCleared()

void ModulationTabSelector::modulationCleared ( )
overridevirtual

Called when all modulations for a source have been cleared.

Reimplemented from ModulationButton::Listener.

◆ modulationClicked()

void ModulationTabSelector::modulationClicked ( ModulationButton * source)
overridevirtual

Called when a modulation button within this selector is clicked.

Parameters
sourceThe ModulationButton that was clicked.

Reimplemented from ModulationButton::Listener.

◆ modulationConnectionChanged()

void ModulationTabSelector::modulationConnectionChanged ( )
overridevirtual

Called when a modulation connection changes (e.g., a new connection added or removed).

Reimplemented from ModulationButton::Listener.

◆ paintBackground()

void ModulationTabSelector::paintBackground ( Graphics & g)
overridevirtual

Paints the component background and tab shadows.

Parameters
gThe graphics context.

Reimplemented from SynthSection.

◆ paintTabShadow()

void ModulationTabSelector::paintTabShadow ( Graphics & g)
overridevirtual

Paints a shadow behind the tabs.

Parameters
gThe graphics context.

Reimplemented from SynthSection.

◆ registerModulationButtons()

void ModulationTabSelector::registerModulationButtons ( SynthSection * synth_section)

Registers all modulation buttons with a given SynthSection.

Parameters
synth_sectionThe SynthSection to register with.

◆ reset()

void ModulationTabSelector::reset ( )
overridevirtual

Resets the tab selector to its default state.

Deselects all modulation sources and shows the initial ones if selections are enabled.

Reimplemented from SynthSection.

◆ resized()

void ModulationTabSelector::resized ( )
overridevirtual

Called when the component is resized.

Updates the layout of displayed modulation tabs.

Reimplemented from SynthSection.

◆ setFontSize()

void ModulationTabSelector::setFontSize ( float font_size)

Sets the font size used for the modulation button labels.

Parameters
font_sizeThe font size in points.

◆ setMinModulationsShown()

void ModulationTabSelector::setMinModulationsShown ( int num)
inline

Sets the minimum number of modulations to show before revealing additional ones.

Parameters
numThe minimum number of visible modulations.

◆ setVertical()

void ModulationTabSelector::setVertical ( bool vertical)
inline

Sets whether tabs should be arranged vertically.

Parameters
verticalTrue for vertical layout, false for horizontal.

The documentation for this class was generated from the following files: