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EqualizerSection Class Reference

A UI section for configuring a 3-band equalizer with selectable modes (Low, Band, High). More...

#include <equalizer_section.h>

Inheritance diagram for EqualizerSection:
SynthSection EqualizerResponse::Listener SynthButton::ButtonListener

Public Member Functions

 EqualizerSection (String name, const vital::output_map &mono_modulations)
 
virtual ~EqualizerSection ()
 Destructor.
 
void paintBackground (Graphics &g) override
 
void paintBackgroundShadow (Graphics &g) override
 
void resized () override
 Resizes and lays out child components (filter sliders, spectrogram, etc.).
 
void setActive (bool active) override
 
void lowBandSelected () override
 Called when the low band is selected in the EQ response.
 
void midBandSelected () override
 Called when the mid band is selected in the EQ response.
 
void highBandSelected () override
 Called when the high band is selected in the EQ response.
 
void sliderValueChanged (Slider *slider) override
 
void buttonClicked (Button *button) override
 
void setScrollWheelEnabled (bool enabled) override
 
void setGainActive ()
 Sets the gain sliders active or inactive based on the current mode and active state.
 
void parentHierarchyChanged () override
 Called when the parent hierarchy changes, used to set up spectrogram memory.
 
void renderOpenGlComponents (OpenGlWrapper &open_gl, bool animate) override
 
- Public Member Functions inherited from SynthSection
 SynthSection (const String &name)
 Constructs a SynthSection with a given name.
 
virtual ~SynthSection ()=default
 
void setParent (const SynthSection *parent)
 Sets the parent SynthSection.
 
float findValue (Skin::ValueId value_id) const
 Finds a value in the skin overrides or from the parent if not found locally.
 
virtual void reset ()
 Resets the section and all sub-sections.
 
virtual void paint (Graphics &g) override
 Called when the component should paint itself.
 
virtual void paintSidewaysHeadingText (Graphics &g)
 Paints the section name heading text vertically if sideways_heading_ is true.
 
virtual void paintHeadingText (Graphics &g)
 Paints the heading text for this section, either sideways or horizontally.
 
virtual void setSkinValues (const Skin &skin, bool top_level)
 Sets skin values (colors, sizes) and applies them to sub-sections.
 
void setSkinOverride (Skin::SectionOverride skin_override)
 
virtual void repaintBackground ()
 Requests a repaint of the background.
 
void showPopupBrowser (SynthSection *owner, Rectangle< int > bounds, std::vector< File > directories, String extensions, std::string passthrough_name, std::string additional_folders_name)
 Shows a file browser popup (e.g., for loading samples or wavetables).
 
void updatePopupBrowser (SynthSection *owner)
 Updates the currently visible popup browser if any.
 
void showPopupSelector (Component *source, Point< int > position, const PopupItems &options, std::function< void(int)> callback, std::function< void()> cancel={ })
 Shows a popup selector with options.
 
void showDualPopupSelector (Component *source, Point< int > position, int width, const PopupItems &options, std::function< void(int)> callback)
 Shows a dual popup selector for hierarchical selection.
 
void showPopupDisplay (Component *source, const std::string &text, BubbleComponent::BubblePlacement placement, bool primary)
 Shows a brief popup display (like a tooltip).
 
void hidePopupDisplay (bool primary)
 Hides the currently shown popup display.
 
virtual void loadFile (const File &file)
 Loads a file (e.g., a sample or wavetable). Overridden by subclasses.
 
virtual File getCurrentFile ()
 Gets the currently loaded file. Overridden by subclasses.
 
virtual std::string getFileName ()
 Gets the name of the currently loaded file. Overridden by subclasses.
 
virtual std::string getFileAuthor ()
 Gets the author metadata of the currently loaded file. Overridden by subclasses.
 
virtual void paintContainer (Graphics &g)
 Paints the container background, body, heading, etc.
 
virtual void paintBody (Graphics &g, Rectangle< int > bounds)
 Paints the body background within given bounds.
 
virtual void paintBorder (Graphics &g, Rectangle< int > bounds)
 Paints the border around given bounds.
 
virtual void paintBody (Graphics &g)
 Paints the section body background using the entire component area.
 
virtual void paintBorder (Graphics &g)
 Paints the border around the entire component.
 
int getComponentShadowWidth ()
 Gets the width of shadow around components.
 
virtual void paintTabShadow (Graphics &g)
 Paints a tab-like shadow effect around the component.
 
void paintTabShadow (Graphics &g, Rectangle< int > bounds)
 Paints a tab shadow effect within specified bounds.
 
virtual void setSizeRatio (float ratio)
 Sets the size ratio for scaling UI elements.
 
void paintKnobShadows (Graphics &g)
 Paints knob shadows for all sliders.
 
Font getLabelFont ()
 Gets a suitable font for label text.
 
void setLabelFont (Graphics &g)
 Sets the Graphics context font and color for labels.
 
void drawLabelConnectionForComponents (Graphics &g, Component *left, Component *right)
 Draws a rectangular connection between labels of two components.
 
void drawLabelBackground (Graphics &g, Rectangle< int > bounds, bool text_component=false)
 Draws a background for a label area.
 
void drawLabelBackgroundForComponent (Graphics &g, Component *component)
 Draws label background for a specific component.
 
Rectangle< int > getDividedAreaBuffered (Rectangle< int > full_area, int num_sections, int section, int buffer)
 Divides an area into equal sections with buffering, returns the specified section.
 
Rectangle< int > getDividedAreaUnbuffered (Rectangle< int > full_area, int num_sections, int section, int buffer)
 Divides an area into equal sections without extra buffering, returns the specified section.
 
Rectangle< int > getLabelBackgroundBounds (Rectangle< int > bounds, bool text_component=false)
 Gets the background bounds for a label.
 
Rectangle< int > getLabelBackgroundBounds (Component *component, bool text_component=false)
 Gets the label background bounds for a component.
 
void drawLabel (Graphics &g, String text, Rectangle< int > component_bounds, bool text_component=false)
 Draws a label text below a component.
 
void drawLabelForComponent (Graphics &g, String text, Component *component, bool text_component=false)
 Draws a label for a given component.
 
void drawTextBelowComponent (Graphics &g, String text, Component *component, int space, int padding=0)
 Draws text below a component with optional padding.
 
virtual void paintChildrenShadows (Graphics &g)
 Paints shadows for child sections.
 
void paintChildrenBackgrounds (Graphics &g)
 Paints the backgrounds for all child sections.
 
void paintOpenGlChildrenBackgrounds (Graphics &g)
 Paints the backgrounds for all OpenGL child components.
 
void paintChildBackground (Graphics &g, SynthSection *child)
 Paints a child's background specifically.
 
void paintChildShadow (Graphics &g, SynthSection *child)
 Paints a child's shadow specifically.
 
void paintOpenGlBackground (Graphics &g, OpenGlComponent *child)
 Paints the background of an OpenGlComponent child.
 
void drawTextComponentBackground (Graphics &g, Rectangle< int > bounds, bool extend_to_label)
 Draws a background for a text component area.
 
void drawTempoDivider (Graphics &g, Component *sync)
 Draws a divider line for tempo-related controls.
 
virtual void initOpenGlComponents (OpenGlWrapper &open_gl)
 Initializes all OpenGL components in this section and sub-sections.
 
virtual void destroyOpenGlComponents (OpenGlWrapper &open_gl)
 Destroys all OpenGL components in this section and sub-sections.
 
virtual void guiChanged (SynthButton *button) override
 Called when a SynthButton state changes (GUI interaction).
 
std::map< std::string, SynthSlider * > getAllSliders ()
 Gets all sliders registered in this section.
 
std::map< std::string, ToggleButton * > getAllButtons ()
 Gets all toggle buttons registered in this section.
 
std::map< std::string, ModulationButton * > getAllModulationButtons ()
 Gets all modulation buttons registered in this section.
 
bool isActive () const
 Checks if the section is currently active.
 
virtual void animate (bool animate)
 Triggers animation state change in sub-sections if needed.
 
virtual void setAllValues (vital::control_map &controls)
 Sets values for all known parameters from a control map.
 
virtual void setValue (const std::string &name, vital::mono_float value, NotificationType notification)
 Sets a single parameter value for a known control.
 
void addModulationButton (ModulationButton *button, bool show=true)
 Adds a modulation button to this section.
 
void addSubSection (SynthSection *section, bool show=true)
 Adds a subsection (another SynthSection) as a child.
 
void removeSubSection (SynthSection *section)
 Removes a previously added subsection.
 
ToggleButton * activator () const
 Gets the activator toggle button if any.
 
void setSkinValues (std::map< Skin::ValueId, float > values)
 Sets custom skin values for this section.
 
void setSkinValue (Skin::ValueId id, float value)
 Sets a single skin value override.
 
float getTitleWidth ()
 
float getPadding ()
 
float getPowerButtonOffset () const
 
float getKnobSectionHeight ()
 
float getSliderWidth ()
 
float getSliderOverlap ()
 
float getSliderOverlapWithSpace ()
 
float getTextComponentHeight ()
 
float getStandardKnobSize ()
 
float getTotalKnobHeight ()
 
float getTextSectionYOffset ()
 
float getModButtonWidth ()
 
float getModFontSize ()
 
float getWidgetMargin ()
 
float getWidgetRounding ()
 
float getSizeRatio () const
 
int getPopupWidth () const
 
int getDualPopupWidth () const
 
- Public Member Functions inherited from SynthButton::ButtonListener
virtual ~ButtonListener ()
 Virtual destructor.
 
- Public Member Functions inherited from EqualizerResponse::Listener
virtual ~Listener ()=default
 

Additional Inherited Members

- Static Public Attributes inherited from SynthSection
static constexpr int kDefaultPowerButtonOffset = 0
 
static constexpr float kPowerButtonPaddingPercent = 0.29f
 
static constexpr float kTransposeHeightPercent = 0.5f
 
static constexpr float kTuneHeightPercent = 0.4f
 
static constexpr float kJointModulationRadiusPercent = 0.1f
 
static constexpr float kJointModulationExtensionPercent = 0.6666f
 
static constexpr float kPitchLabelPercent = 0.33f
 
static constexpr float kJointLabelHeightPercent = 0.4f
 
static constexpr double kTransposeMouseSensitivity = 0.2
 
static constexpr float kJointLabelBorderRatioX = 0.05f
 
static constexpr int kDefaultBodyRounding = 4
 
static constexpr int kDefaultLabelHeight = 10
 
static constexpr int kDefaultLabelBackgroundHeight = 16
 
static constexpr int kDefaultLabelBackgroundWidth = 56
 
static constexpr int kDefaultLabelBackgroundRounding = 4
 
static constexpr int kDefaultPadding = 2
 
static constexpr int kDefaultPopupMenuWidth = 150
 
static constexpr int kDefaultDualPopupMenuWidth = 340
 
static constexpr int kDefaultStandardKnobSize = 32
 
static constexpr int kDefaultKnobThickness = 2
 
static constexpr float kDefaultKnobModulationAmountThickness = 2.0f
 
static constexpr int kDefaultKnobModulationMeterSize = 43
 
static constexpr int kDefaultKnobModulationMeterThickness = 4
 
static constexpr int kDefaultModulationButtonWidth = 64
 
static constexpr int kDefaultModFontSize = 10
 
static constexpr int kDefaultKnobSectionHeight = 64
 
static constexpr int kDefaultSliderWidth = 24
 
static constexpr int kDefaultTextWidth = 80
 
static constexpr int kDefaultTextHeight = 24
 
static constexpr int kDefaultWidgetMargin = 6
 
static constexpr float kDefaultWidgetFillFade = 0.3f
 
static constexpr float kDefaultWidgetLineWidth = 4.0f
 
static constexpr float kDefaultWidgetFillCenter = 0.0f
 
- Protected Member Functions inherited from SynthSection
void setSliderHasHzAlternateDisplay (SynthSlider *slider)
 
void setSidewaysHeading (bool sideways)
 
void addToggleButton (ToggleButton *button, bool show)
 
void addButton (OpenGlToggleButton *button, bool show=true)
 
void addButton (OpenGlShapeButton *button, bool show=true)
 
void addSlider (SynthSlider *slider, bool show=true, bool listen=true)
 
void addOpenGlComponent (OpenGlComponent *open_gl_component, bool to_beginning=false)
 
void setActivator (SynthButton *activator)
 
void createOffOverlay ()
 
void setPresetSelector (PresetSelector *preset_selector, bool half=false)
 
void paintJointControlSliderBackground (Graphics &g, int x, int y, int width, int height)
 
void paintJointControlBackground (Graphics &g, int x, int y, int width, int height)
 
void paintJointControl (Graphics &g, int x, int y, int width, int height, const std::string &name)
 
void placeJointControls (int x, int y, int width, int height, SynthSlider *left, SynthSlider *right, Component *widget=nullptr)
 
void placeTempoControls (int x, int y, int width, int height, SynthSlider *tempo, SynthSlider *sync)
 
void placeRotaryOption (Component *option, SynthSlider *rotary)
 
void placeKnobsInArea (Rectangle< int > area, std::vector< Component * > knobs)
 
void lockCriticalSection ()
 
void unlockCriticalSection ()
 
Rectangle< int > getPresetBrowserBounds ()
 
int getTitleTextRight ()
 
Rectangle< int > getPowerButtonBounds ()
 
Rectangle< int > getTitleBounds ()
 
float getDisplayScale () const
 
virtual int getPixelMultiple () const
 
- Protected Attributes inherited from SynthSection
std::map< Skin::ValueId, float > value_lookup_
 
std::vector< SynthSection * > sub_sections_
 
std::vector< OpenGlComponent * > open_gl_components_
 
std::map< std::string, SynthSlider * > slider_lookup_
 
std::map< std::string, Button * > button_lookup_
 
std::map< std::string, ModulationButton * > modulation_buttons_
 
std::map< std::string, SynthSlider * > all_sliders_
 
std::map< std::string, ToggleButton * > all_buttons_
 
std::map< std::string, ModulationButton * > all_modulation_buttons_
 
const SynthSectionparent_
 
SynthButtonactivator_
 
PresetSelectorpreset_selector_
 
bool preset_selector_half_width_
 
std::unique_ptr< OffOverlayoff_overlay_
 
Skin::SectionOverride skin_override_
 
float size_ratio_
 
bool active_
 
bool sideways_heading_
 

Detailed Description

A UI section for configuring a 3-band equalizer with selectable modes (Low, Band, High).

The EqualizerSection provides controls for three bands of EQ. Each band can be set to a particular mode (low-pass, notch, high-pass for low/band/high) and has adjustable cutoff, resonance, and gain. It includes a Spectrogram and EqualizerResponse for visual feedback, and a TabSelector for choosing which band is visible.

Constructor & Destructor Documentation

◆ EqualizerSection()

EqualizerSection::EqualizerSection ( String name,
const vital::output_map & mono_modulations )

Constructor.

Parameters
nameThe name of this equalizer section.
mono_modulationsA map of mono modulation outputs.

◆ ~EqualizerSection()

EqualizerSection::~EqualizerSection ( )
virtual

Destructor.

Member Function Documentation

◆ buttonClicked()

void EqualizerSection::buttonClicked ( Button * button)
overridevirtual

Called when a button is clicked (e.g., band mode buttons).

Parameters
buttonThe button that was clicked.

Reimplemented from SynthSection.

◆ highBandSelected()

void EqualizerSection::highBandSelected ( )
overridevirtual

Called when the high band is selected in the EQ response.

Implements EqualizerResponse::Listener.

◆ lowBandSelected()

void EqualizerSection::lowBandSelected ( )
overridevirtual

Called when the low band is selected in the EQ response.

Implements EqualizerResponse::Listener.

◆ midBandSelected()

void EqualizerSection::midBandSelected ( )
overridevirtual

Called when the mid band is selected in the EQ response.

Implements EqualizerResponse::Listener.

◆ paintBackground()

void EqualizerSection::paintBackground ( Graphics & g)
overridevirtual

Paints the background and labels for the EQ parameters.

Parameters
gThe graphics context.

Reimplemented from SynthSection.

◆ paintBackgroundShadow()

void EqualizerSection::paintBackgroundShadow ( Graphics & g)
inlineoverridevirtual

Paints a background shadow if the EQ is active.

Parameters
gThe graphics context.

Reimplemented from SynthSection.

◆ parentHierarchyChanged()

void EqualizerSection::parentHierarchyChanged ( )
override

Called when the parent hierarchy changes, used to set up spectrogram memory.

◆ renderOpenGlComponents()

void EqualizerSection::renderOpenGlComponents ( OpenGlWrapper & open_gl,
bool animate )
overridevirtual

Renders OpenGL components (like the spectrogram) each frame.

Parameters
open_glThe OpenGlWrapper.
animateTrue if should animate transitions.

Reimplemented from SynthSection.

◆ resized()

void EqualizerSection::resized ( )
overridevirtual

Resizes and lays out child components (filter sliders, spectrogram, etc.).

Reimplemented from SynthSection.

◆ setActive()

void EqualizerSection::setActive ( bool active)
overridevirtual

Sets whether the section is active. Deactivates certain controls if not active.

Parameters
activeTrue if active, false otherwise.

Reimplemented from SynthSection.

◆ setGainActive()

void EqualizerSection::setGainActive ( )

Sets the gain sliders active or inactive based on the current mode and active state.

◆ setScrollWheelEnabled()

void EqualizerSection::setScrollWheelEnabled ( bool enabled)
overridevirtual

Enables or disables scroll-wheel input on internal components.

Parameters
enabledTrue if scroll wheel should be enabled.

Reimplemented from SynthSection.

◆ sliderValueChanged()

void EqualizerSection::sliderValueChanged ( Slider * slider)
overridevirtual

Called when a slider value changes, e.g., the selected band.

Parameters
sliderThe slider that changed.

Reimplemented from SynthSection.


The documentation for this class was generated from the following files: