Vital
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Declares classes for OpenGL-based buttons used in the Vital synth UI. More...
#include "JuceHeader.h"
#include "open_gl_image_component.h"
#include "open_gl_multi_quad.h"
#include "synth_gui_interface.h"
Go to the source code of this file.
Classes | |
class | OpenGlShapeButtonComponent |
A specialized OpenGL component for rendering a shape-based button. More... | |
class | OpenGlShapeButton |
A ToggleButton that uses an OpenGlShapeButtonComponent for its rendering. More... | |
class | OpenGlButtonComponent |
A specialized OpenGL component for rendering various styles of buttons. More... | |
class | OpenGlToggleButton |
A ToggleButton that uses an OpenGlButtonComponent for its rendering. More... | |
class | SynthButton |
A specialized OpenGlToggleButton with additional functionality for the Vital synth. More... | |
class | SynthButton::ButtonListener |
Interface for objects interested in changes to SynthButton state. More... | |
Declares classes for OpenGL-based buttons used in the Vital synth UI.