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vital::Upsampler Class Reference

A simple upsampler that duplicates samples to increase the sample rate by an integral factor. More...

#include <upsampler.h>

Inheritance diagram for vital::Upsampler:
vital::ProcessorRouter vital::Processor

Public Types

enum  { kAudio , kNumInputs }
 Input indices. More...
 

Public Member Functions

 Upsampler ()
 Constructs an Upsampler.
 
virtual ~Upsampler ()
 Destructor.
 
Processorclone () const override
 Creates a copy of this ProcessorRouter.
 
virtual void process (int num_samples) override
 Processes a block of audio samples using the already connected input.
 
virtual void processWithInput (const poly_float *audio_in, int num_samples) override
 Processes a given block of input samples by upsampling them.
 
- Public Member Functions inherited from vital::ProcessorRouter
 ProcessorRouter (int num_inputs=0, int num_outputs=0, bool control_rate=false)
 Constructs a ProcessorRouter with a specified number of inputs and outputs.
 
 ProcessorRouter (const ProcessorRouter &original)
 Copy constructor. Creates a new ProcessorRouter from an existing one.
 
virtual ~ProcessorRouter ()
 Destructor.
 
virtual void init () override
 Initializes the ProcessorRouter and all its Processors.
 
virtual void setSampleRate (int sample_rate) override
 Sets the sample rate for all Processors in this router.
 
virtual void setOversampleAmount (int oversample) override
 Sets the oversampling amount for all Processors in this router.
 
virtual void addProcessor (Processor *processor)
 Adds a Processor to be managed by this router.
 
virtual void addProcessorRealTime (Processor *processor)
 Adds a Processor to the router in real-time (no memory allocations).
 
virtual void addIdleProcessor (Processor *processor)
 Adds a Processor that should remain idle (not processed) in the router.
 
virtual void removeProcessor (Processor *processor)
 Removes a Processor from this router.
 
void connect (Processor *destination, const Output *source, int index)
 Connects a source Output to a destination Processor input by index.
 
void disconnect (const Processor *destination, const Output *source)
 Disconnects a source Output from a destination Processor.
 
bool isDownstream (const Processor *first, const Processor *second) const
 Checks if one Processor is downstream from another, i.e., if there's a path from the second to the first.
 
bool areOrdered (const Processor *first, const Processor *second) const
 Checks if the order of two Processors is fixed in the router's processing sequence.
 
virtual bool isPolyphonic (const Processor *processor) const
 Determines if a given Processor is polyphonic within this router.
 
virtual ProcessorRoutergetMonoRouter ()
 Gets the mono router that corresponds to this ProcessorRouter.
 
virtual ProcessorRoutergetPolyRouter ()
 Gets the polyphonic router that corresponds to this ProcessorRouter.
 
virtual void resetFeedbacks (poly_mask reset_mask)
 Resets all Feedback nodes within this router using a reset mask.
 
- Public Member Functions inherited from vital::Processor
 Processor (int num_inputs, int num_outputs, bool control_rate=false, int max_oversample=1)
 Constructs a Processor with a given number of inputs/outputs and oversampling.
 
virtual ~Processor ()
 Virtual destructor.
 
virtual bool hasState () const
 Indicates whether this Processor requires per-voice state.
 
virtual void reset (poly_mask reset_mask)
 Called to reset the Processor's per-voice state (e.g., on note-on).
 
virtual void hardReset ()
 Called to perform a "hard" reset for all voices.
 
bool initialized ()
 Returns whether this Processor has been initialized.
 
force_inline bool enabled () const
 Checks if this Processor is enabled.
 
virtual void enable (bool enable)
 Enables or disables this Processor.
 
force_inline int getSampleRate () const
 Retrieves the current (effective) sample rate.
 
force_inline int getOversampleAmount () const
 Retrieves the current oversampling factor.
 
force_inline bool isControlRate () const
 Checks if this Processor is running at control rate (buffer_size == 1).
 
virtual void setControlRate (bool control_rate)
 Sets whether this Processor runs at control rate.
 
force_inline poly_mask getResetMask (int input_index) const
 Retrieves a mask indicating which voices triggered a note-on event. Compares the input's trigger_value to kVoiceOn.
 
force_inline void clearOutputBufferForReset (poly_mask reset_mask, int input_index, int output_index) const
 Clears output samples for voices that are about to be reset, based on the trigger offset.
 
bool inputMatchesBufferSize (int input=0)
 Checks whether the buffer size of a particular input matches the size needed by this Processor.
 
bool checkInputAndOutputSize (int num_samples)
 Checks if all inputs and outputs have buffers big enough for num_samples.
 
virtual bool isPolyphonic () const
 Checks if this Processor is polyphonic by querying its ProcessorRouter.
 
void plug (const Output *source)
 Connects an external Output to this Processor's first input.
 
void plug (const Output *source, unsigned int input_index)
 Connects an external Output to a specified input index.
 
void plug (const Processor *source)
 Connects the first output of a Processor to this Processor's first input.
 
void plug (const Processor *source, unsigned int input_index)
 Connects the first output of a Processor to a specified input index.
 
void plugNext (const Output *source)
 Connects an external Output to the first available (unplugged) input.
 
void plugNext (const Processor *source)
 Connects the first output of a Processor to the first available (unplugged) input.
 
void useInput (Input *input)
 Uses an existing Input object as this Processor's first input.
 
void useInput (Input *input, int index)
 Uses an existing Input object at a specified input index.
 
void useOutput (Output *output)
 Uses an existing Output object as this Processor's first output.
 
void useOutput (Output *output, int index)
 Uses an existing Output object at a specified output index.
 
int connectedInputs ()
 Counts how many inputs are connected to a real source (not null_source_).
 
virtual void unplugIndex (unsigned int input_index)
 Removes the connection at a specified input index, if any.
 
virtual void unplug (const Output *source)
 Removes a connection to a given Output from all inputs.
 
virtual void unplug (const Processor *source)
 Removes connections to all outputs from a given Processor.
 
virtual void numInputsChanged ()
 Called when the number of inputs changes (e.g., new connections). Subclasses may override for dynamic behavior.
 
force_inline void router (ProcessorRouter *router)
 Sets the ProcessorRouter that owns or manages this Processor.
 
force_inline ProcessorRouterrouter () const
 Returns the ProcessorRouter that currently owns this Processor.
 
ProcessorRoutergetTopLevelRouter () const
 Gets the topmost (root) ProcessorRouter by traversing parent routers.
 
virtual void registerInput (Input *input, int index)
 Registers a new input, appending it to the input list.
 
virtual OutputregisterOutput (Output *output, int index)
 Registers a new Output in the output list at a specified index.
 
virtual void registerInput (Input *input)
 Registers a new Input by appending it to the end of the input list.
 
virtual OutputregisterOutput (Output *output)
 Registers a new Output by appending it to the end of the output list.
 
force_inline int numInputs () const
 Returns the total number of Input pointers (owned or otherwise).
 
force_inline int numOutputs () const
 Returns the total number of Output pointers (owned or otherwise).
 
force_inline int numOwnedInputs () const
 Returns how many Input objects this Processor owns.
 
force_inline int numOwnedOutputs () const
 Returns how many Output objects this Processor owns.
 
force_inline Inputinput (unsigned int index=0) const
 Retrieves the Input pointer at a given index.
 
force_inline bool isInputSourcePolyphonic (int index=0)
 Checks if the input source at a given index is polyphonic.
 
force_inline InputownedInput (unsigned int index=0) const
 Retrieves an owned Input pointer at a given index.
 
force_inline Outputoutput (unsigned int index=0) const
 Retrieves the Output pointer at a given index.
 
force_inline OutputownedOutput (unsigned int index=0) const
 Retrieves an owned Output pointer at a given index.
 
void setPluggingStart (int start)
 Sets the position at which plugNext starts searching for an open input.
 

Additional Inherited Members

- Protected Member Functions inherited from vital::ProcessorRouter
virtual void addFeedback (Feedback *feedback)
 Adds a Feedback node to handle a feedback loop introduced by a connection.
 
virtual void removeFeedback (Feedback *feedback)
 Removes a previously added Feedback node.
 
void reorder (Processor *processor)
 Reorders the internal processing sequence to account for a Processor's dependencies.
 
virtual void updateAllProcessors ()
 Updates all processors to match the global order. Called when changes occur.
 
force_inline bool shouldUpdate ()
 Checks if local changes need to be synchronized with global changes.
 
virtual void createAddedProcessors ()
 Creates any processors that were added at the global level but not yet replicated locally.
 
virtual void deleteRemovedProcessors ()
 Deletes any processors that were removed at the global level but not yet removed locally.
 
const ProcessorgetContext (const Processor *processor) const
 Gets the processor context within this router for a global Processor reference.
 
void getDependencies (const Processor *processor) const
 Populates the internal dependencies structure for a given Processor.
 
ProcessorgetLocalProcessor (const Processor *global_processor)
 Retrieves the local instance of a globally defined Processor.
 
- Protected Member Functions inherited from vital::Processor
OutputaddOutput (int oversample=1)
 Creates and registers a new Output. Handles control rate vs. audio rate.
 
InputaddInput ()
 Creates and registers a new Input, initially connected to null_source_.
 
- Protected Attributes inherited from vital::ProcessorRouter
std::shared_ptr< CircularQueue< Processor * > > global_order_
 Global processing order reference.
 
std::shared_ptr< CircularQueue< Processor * > > global_reorder_
 Temporary storage for reorder operations.
 
CircularQueue< Processor * > local_order_
 Local ordering of Processors.
 
std::map< const Processor *, std::pair< int, std::unique_ptr< Processor > > > processors_
 Map of global to local Processors.
 
std::map< const Processor *, std::unique_ptr< Processor > > idle_processors_
 Idle Processors that are not active in the graph.
 
std::shared_ptr< std::vector< const Feedback * > > global_feedback_order_
 Global order of Feedback nodes.
 
std::vector< Feedback * > local_feedback_order_
 Local copies of Feedback nodes.
 
std::map< const Processor *, std::pair< int, std::unique_ptr< Feedback > > > feedback_processors_
 Map of global to local Feedback processors.
 
std::shared_ptr< int > global_changes_
 Global change counter.
 
int local_changes_
 Local change counter to track synchronization with global changes.
 
std::shared_ptr< CircularQueue< const Processor * > > dependencies_
 Queue for dependencies calculations.
 
std::shared_ptr< CircularQueue< const Processor * > > dependencies_visited_
 Queue of visited processors for dependencies calc.
 
std::shared_ptr< CircularQueue< const Processor * > > dependency_inputs_
 Queue of processors to check inputs for dependencies.
 
- Protected Attributes inherited from vital::Processor
std::shared_ptr< ProcessorStatestate_
 Shared state (sample rate, oversample, etc.)
 
int plugging_start_
 The index at which plugNext starts searching for an unplugged input.
 
std::vector< std::shared_ptr< Input > > owned_inputs_
 Inputs owned by this Processor.
 
std::vector< std::shared_ptr< Output > > owned_outputs_
 Outputs owned by this Processor.
 
std::shared_ptr< std::vector< Input * > > inputs_
 All inputs, owned or external.
 
std::shared_ptr< std::vector< Output * > > outputs_
 All outputs, owned or external.
 
ProcessorRouterrouter_
 The ProcessorRouter that manages this Processor.
 
- Static Protected Attributes inherited from vital::Processor
static const Output null_source_
 A null (dummy) source used for unconnected inputs.
 

Detailed Description

A simple upsampler that duplicates samples to increase the sample rate by an integral factor.

The Upsampler takes an input signal and increases its effective sample rate by repeating each input sample a specified number of times (given by the oversampling factor). It does not apply any filtering or interpolation, simply repeating samples to form the output. While this is not a high-quality resampling method and may introduce aliasing, it is computationally efficient and can be useful in certain contexts where oversampling is desired before further processing.

Inputs:

  • kAudio: The input audio signal to be upsampled.

Output:

  • The upsampled audio signal. Each input sample is replicated oversample_amount times.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum

Input indices.

Enumerator
kAudio 

Input audio signal.

kNumInputs 

Constructor & Destructor Documentation

◆ Upsampler()

vital::Upsampler::Upsampler ( )

Constructs an Upsampler.

Default constructor, initializes the Upsampler with one output channel.

Initializes the ProcessorRouter with one input and one output. No additional configuration is needed.

◆ ~Upsampler()

vital::Upsampler::~Upsampler ( )
virtual

Destructor.

Virtual destructor for the Upsampler class.

Member Function Documentation

◆ clone()

Processor * vital::Upsampler::clone ( ) const
inlineoverridevirtual

Creates a copy of this ProcessorRouter.

Returns
A dynamically allocated copy of this ProcessorRouter.

Reimplemented from vital::ProcessorRouter.

◆ process()

void vital::Upsampler::process ( int num_samples)
overridevirtual

Processes a block of audio samples using the already connected input.

Processes audio by retrieving the input buffer and passing it to processWithInput().

Parameters
num_samplesThe number of samples in the output buffer. Since the input buffer will have fewer samples (input_samples = output_samples / oversample_factor), it copies each input sample multiple times.
num_samplesNumber of output samples to process.

The actual upsampling logic is handled in processWithInput(), which repeats each sample oversample_amount times.

Reimplemented from vital::ProcessorRouter.

◆ processWithInput()

void vital::Upsampler::processWithInput ( const poly_float * audio_in,
int num_samples )
overridevirtual

Processes a given block of input samples by upsampling them.

Performs the upsampling by repeating each input sample a specified number of times.

Copies each input sample oversample_amount times to produce the upsampled output.

Parameters
audio_inPointer to the input audio buffer.
num_samplesThe number of output samples to produce.
audio_inPointer to the buffer containing the original audio samples.
num_samplesNumber of output samples to write to.

For each input sample, we store it multiple times in the output buffer, where the number of times is determined by getOversampleAmount(). This expands the sample buffer by that factor.

Reimplemented from vital::Processor.


The documentation for this class was generated from the following files: