| addBottomRoundedCorners() | OpenGlComponent | |
| additive_blending_ | OverlayBackgroundRenderer | protected |
| addRoundedCorners() | OpenGlComponent | |
| background_color_ | OpenGlComponent | protected |
| body_color_ | OpenGlComponent | protected |
| checkGlError() | OpenGlComponent | inline |
| color_ | OverlayBackgroundRenderer | protected |
| color_uniform_ | OverlayBackgroundRenderer | protected |
| corners_ | OpenGlComponent | protected |
| data_ | OverlayBackgroundRenderer | protected |
| data_buffer_ | OverlayBackgroundRenderer | protected |
| destroy(OpenGlWrapper &open_gl) override | OverlayBackgroundRenderer | inlinevirtual |
| drawOverlay(OpenGlWrapper &open_gl) | OverlayBackgroundRenderer | inlineprotected |
| findValue(Skin::ValueId value_id) | OpenGlComponent | |
| getAttribute(const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) | OpenGlComponent | inlinestatic |
| getBodyColor() const | OpenGlComponent | inline |
| getUniform(const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) | OpenGlComponent | inlinestatic |
| indices_ | OverlayBackgroundRenderer | protected |
| indices_buffer_ | OverlayBackgroundRenderer | protected |
| init(OpenGlWrapper &open_gl) override | OverlayBackgroundRenderer | inlinevirtual |
| kIndices | OverlayBackgroundRenderer | static |
| kNumFloatsPerVertex | OverlayBackgroundRenderer | static |
| kNumVertices | OverlayBackgroundRenderer | static |
| kTotalFloats | OverlayBackgroundRenderer | static |
| num_voices_readout_ | OpenGlComponent | protected |
| only_bottom_corners_ | OpenGlComponent | protected |
| OpenGlComponent(String name="") | OpenGlComponent | |
| OverlayBackgroundRenderer() | OverlayBackgroundRenderer | inline |
| paintBackground(Graphics &g) override | OverlayBackgroundRenderer | inlinevirtual |
| parent_ | OpenGlComponent | protected |
| parentHierarchyChanged() override | OpenGlComponent | virtual |
| position_ | OverlayBackgroundRenderer | protected |
| render(OpenGlWrapper &open_gl, bool animate) override | OverlayBackgroundRenderer | inlinevirtual |
| renderCorners(OpenGlWrapper &open_gl, bool animate, Colour color, float rounding) | OpenGlComponent | |
| renderCorners(OpenGlWrapper &open_gl, bool animate) | OpenGlComponent | |
| repaintBackground() | OpenGlComponent | |
| resized() override | OpenGlComponent | virtual |
| setAdditiveBlending(bool additive_blending) | OverlayBackgroundRenderer | inline |
| setBackgroundColor(const Colour &color) | OpenGlComponent | inline |
| setColor(const Colour &color) | OverlayBackgroundRenderer | inline |
| setParent(const SynthSection *parent) | OpenGlComponent | inline |
| setScissor(Component *component, OpenGlWrapper &open_gl) | OpenGlComponent | static |
| setScissorBounds(Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) | OpenGlComponent | static |
| setSkinOverride(Skin::SectionOverride skin_override) | OpenGlComponent | inline |
| setSkinValues(const Skin &skin) | OpenGlComponent | inline |
| setViewPort(Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) | OpenGlComponent | static |
| setViewPort(Component *component, OpenGlWrapper &open_gl) | OpenGlComponent | static |
| setViewPort(OpenGlWrapper &open_gl) | OpenGlComponent | protected |
| shader_ | OverlayBackgroundRenderer | protected |
| skin_override_ | OpenGlComponent | protected |
| translateFragmentShader(const String &code) | OpenGlComponent | inlinestatic |
| translateVertexShader(const String &code) | OpenGlComponent | inlinestatic |
| ~OpenGlComponent() | OpenGlComponent | virtual |
| ~OverlayBackgroundRenderer() | OverlayBackgroundRenderer | inlinevirtual |