addBottomRoundedCorners() | OpenGlComponent | |
addRoundedCorners() | OpenGlComponent | |
background() | OpenGlButtonComponent | inline |
background_ | OpenGlButtonComponent | protected |
background_color_ | OpenGlButtonComponent | protected |
body_color_ | OpenGlButtonComponent | protected |
button_ | OpenGlButtonComponent | protected |
ButtonStyle enum name | OpenGlButtonComponent | |
checkGlError() | OpenGlComponent | inline |
corners_ | OpenGlComponent | protected |
destroy(OpenGlWrapper &open_gl) override | OpenGlButtonComponent | inlinevirtual |
down_ | OpenGlButtonComponent | protected |
findValue(Skin::ValueId value_id) | OpenGlComponent | |
getAttribute(const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) | OpenGlComponent | inlinestatic |
getBodyColor() const | OpenGlComponent | inline |
getUniform(const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) | OpenGlComponent | inlinestatic |
hover_ | OpenGlButtonComponent | protected |
hover_amount_ | OpenGlButtonComponent | protected |
incrementHover() | OpenGlButtonComponent | |
init(OpenGlWrapper &open_gl) override | OpenGlButtonComponent | inlinevirtual |
kHoverInc | OpenGlButtonComponent | static |
kJustText enum value | OpenGlButtonComponent | |
kLightenButton enum value | OpenGlButtonComponent | |
kNumButtonStyles enum value | OpenGlButtonComponent | |
kPowerButton enum value | OpenGlButtonComponent | |
kTextButton enum value | OpenGlButtonComponent | |
kUiButton enum value | OpenGlButtonComponent | |
num_voices_readout_ | OpenGlComponent | protected |
off_color_ | OpenGlButtonComponent | protected |
off_hover_color_ | OpenGlButtonComponent | protected |
off_pressed_color_ | OpenGlButtonComponent | protected |
on_color_ | OpenGlButtonComponent | protected |
on_hover_color_ | OpenGlButtonComponent | protected |
on_pressed_color_ | OpenGlButtonComponent | protected |
only_bottom_corners_ | OpenGlComponent | protected |
OpenGlButtonComponent(Button *button) | OpenGlButtonComponent | inline |
OpenGlComponent(String name="") | OpenGlComponent | |
paintBackground(Graphics &g) override | OpenGlButtonComponent | inlinevirtual |
parent_ | OpenGlComponent | protected |
parentHierarchyChanged() override | OpenGlComponent | virtual |
primary_ui_button_ | OpenGlButtonComponent | protected |
render(OpenGlWrapper &open_gl, bool animate) override | OpenGlButtonComponent | inlinevirtual |
renderCorners(OpenGlWrapper &open_gl, bool animate, Colour color, float rounding) | OpenGlComponent | |
renderCorners(OpenGlWrapper &open_gl, bool animate) | OpenGlComponent | |
renderLightenButton(OpenGlWrapper &open_gl, bool animate) | OpenGlButtonComponent | |
renderPowerButton(OpenGlWrapper &open_gl, bool animate) | OpenGlButtonComponent | |
renderTextButton(OpenGlWrapper &open_gl, bool animate) | OpenGlButtonComponent | |
renderUiButton(OpenGlWrapper &open_gl, bool animate) | OpenGlButtonComponent | |
repaintBackground() | OpenGlComponent | |
resized() override | OpenGlComponent | virtual |
setBackgroundColor(const Colour &color) | OpenGlComponent | inline |
setColors() | OpenGlButtonComponent | |
setDown(bool down) | OpenGlButtonComponent | inline |
setHover(bool hover) | OpenGlButtonComponent | inline |
setJustification(Justification justification) | OpenGlButtonComponent | inline |
setParent(const SynthSection *parent) | OpenGlComponent | inline |
setPrimaryUiButton(bool primary) | OpenGlButtonComponent | inline |
setScissor(Component *component, OpenGlWrapper &open_gl) | OpenGlComponent | static |
setScissorBounds(Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) | OpenGlComponent | static |
setShowOnColors(bool show) | OpenGlButtonComponent | inline |
setSkinOverride(Skin::SectionOverride skin_override) | OpenGlComponent | inline |
setSkinValues(const Skin &skin) | OpenGlComponent | inline |
setStyle(ButtonStyle style) | OpenGlButtonComponent | inline |
setText() | OpenGlButtonComponent | inline |
setViewPort(Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) | OpenGlComponent | static |
setViewPort(Component *component, OpenGlWrapper &open_gl) | OpenGlComponent | static |
setViewPort(OpenGlWrapper &open_gl) | OpenGlComponent | protected |
show_on_colors_ | OpenGlButtonComponent | protected |
skin_override_ | OpenGlComponent | protected |
style() | OpenGlButtonComponent | inline |
style_ | OpenGlButtonComponent | protected |
text() | OpenGlButtonComponent | inline |
text_ | OpenGlButtonComponent | protected |
translateFragmentShader(const String &code) | OpenGlComponent | inlinestatic |
translateVertexShader(const String &code) | OpenGlComponent | inlinestatic |
~OpenGlComponent() | OpenGlComponent | virtual |