Vital
Loading...
Searching...
No Matches
OpenGlButtonComponent Member List

This is the complete list of members for OpenGlButtonComponent, including all inherited members.

addBottomRoundedCorners()OpenGlComponent
addRoundedCorners()OpenGlComponent
background()OpenGlButtonComponentinline
background_OpenGlButtonComponentprotected
background_color_OpenGlButtonComponentprotected
body_color_OpenGlButtonComponentprotected
button_OpenGlButtonComponentprotected
ButtonStyle enum nameOpenGlButtonComponent
checkGlError()OpenGlComponentinline
corners_OpenGlComponentprotected
destroy(OpenGlWrapper &open_gl) overrideOpenGlButtonComponentinlinevirtual
down_OpenGlButtonComponentprotected
findValue(Skin::ValueId value_id)OpenGlComponent
getAttribute(const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name)OpenGlComponentinlinestatic
getBodyColor() constOpenGlComponentinline
getUniform(const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name)OpenGlComponentinlinestatic
hover_OpenGlButtonComponentprotected
hover_amount_OpenGlButtonComponentprotected
incrementHover()OpenGlButtonComponent
init(OpenGlWrapper &open_gl) overrideOpenGlButtonComponentinlinevirtual
kHoverIncOpenGlButtonComponentstatic
kJustText enum valueOpenGlButtonComponent
kLightenButton enum valueOpenGlButtonComponent
kNumButtonStyles enum valueOpenGlButtonComponent
kPowerButton enum valueOpenGlButtonComponent
kTextButton enum valueOpenGlButtonComponent
kUiButton enum valueOpenGlButtonComponent
num_voices_readout_OpenGlComponentprotected
off_color_OpenGlButtonComponentprotected
off_hover_color_OpenGlButtonComponentprotected
off_pressed_color_OpenGlButtonComponentprotected
on_color_OpenGlButtonComponentprotected
on_hover_color_OpenGlButtonComponentprotected
on_pressed_color_OpenGlButtonComponentprotected
only_bottom_corners_OpenGlComponentprotected
OpenGlButtonComponent(Button *button)OpenGlButtonComponentinline
OpenGlComponent(String name="")OpenGlComponent
paintBackground(Graphics &g) overrideOpenGlButtonComponentinlinevirtual
parent_OpenGlComponentprotected
parentHierarchyChanged() overrideOpenGlComponentvirtual
primary_ui_button_OpenGlButtonComponentprotected
render(OpenGlWrapper &open_gl, bool animate) overrideOpenGlButtonComponentinlinevirtual
renderCorners(OpenGlWrapper &open_gl, bool animate, Colour color, float rounding)OpenGlComponent
renderCorners(OpenGlWrapper &open_gl, bool animate)OpenGlComponent
renderLightenButton(OpenGlWrapper &open_gl, bool animate)OpenGlButtonComponent
renderPowerButton(OpenGlWrapper &open_gl, bool animate)OpenGlButtonComponent
renderTextButton(OpenGlWrapper &open_gl, bool animate)OpenGlButtonComponent
renderUiButton(OpenGlWrapper &open_gl, bool animate)OpenGlButtonComponent
repaintBackground()OpenGlComponent
resized() overrideOpenGlComponentvirtual
setBackgroundColor(const Colour &color)OpenGlComponentinline
setColors()OpenGlButtonComponent
setDown(bool down)OpenGlButtonComponentinline
setHover(bool hover)OpenGlButtonComponentinline
setJustification(Justification justification)OpenGlButtonComponentinline
setParent(const SynthSection *parent)OpenGlComponentinline
setPrimaryUiButton(bool primary)OpenGlButtonComponentinline
setScissor(Component *component, OpenGlWrapper &open_gl)OpenGlComponentstatic
setScissorBounds(Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl)OpenGlComponentstatic
setShowOnColors(bool show)OpenGlButtonComponentinline
setSkinOverride(Skin::SectionOverride skin_override)OpenGlComponentinline
setSkinValues(const Skin &skin)OpenGlComponentinline
setStyle(ButtonStyle style)OpenGlButtonComponentinline
setText()OpenGlButtonComponentinline
setViewPort(Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl)OpenGlComponentstatic
setViewPort(Component *component, OpenGlWrapper &open_gl)OpenGlComponentstatic
setViewPort(OpenGlWrapper &open_gl)OpenGlComponentprotected
show_on_colors_OpenGlButtonComponentprotected
skin_override_OpenGlComponentprotected
style()OpenGlButtonComponentinline
style_OpenGlButtonComponentprotected
text()OpenGlButtonComponentinline
text_OpenGlButtonComponentprotected
translateFragmentShader(const String &code)OpenGlComponentinlinestatic
translateVertexShader(const String &code)OpenGlComponentinlinestatic
~OpenGlComponent()OpenGlComponentvirtual