| active_ | OpenGlMultiQuad | protected |
| addBottomRoundedCorners() | OpenGlComponent | |
| additive_blending_ | OpenGlMultiQuad | protected |
| addRoundedCorners() | OpenGlComponent | |
| alpha_mult_ | OpenGlMultiQuad | protected |
| alpha_mult_uniform_ | OpenGlMultiQuad | protected |
| alt_color_ | OpenGlMultiQuad | protected |
| alt_color_uniform_ | OpenGlMultiQuad | protected |
| background_color_ | OpenGlComponent | protected |
| background_color_uniform_ | OpenGlMultiQuad | protected |
| body_color_ | OpenGlComponent | protected |
| checkGlError() | OpenGlComponent | inline |
| color_ | OpenGlMultiQuad | protected |
| color_uniform_ | OpenGlMultiQuad | protected |
| completeRing() | LoadingWheel | inline |
| coordinates_ | OpenGlMultiQuad | protected |
| corners_ | OpenGlComponent | protected |
| current_alpha_mult_ | OpenGlMultiQuad | protected |
| current_thickness_ | OpenGlMultiQuad | protected |
| data_ | OpenGlMultiQuad | protected |
| destroy(OpenGlWrapper &open_gl) override | OpenGlMultiQuad | virtual |
| dimensions_ | OpenGlMultiQuad | protected |
| dirty_ | OpenGlMultiQuad | protected |
| draw_when_not_visible_ | OpenGlMultiQuad | protected |
| findValue(Skin::ValueId value_id) | OpenGlComponent | |
| fragment_shader_ | OpenGlMultiQuad | protected |
| getAttribute(const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) | OpenGlComponent | inlinestatic |
| getBodyColor() const | OpenGlComponent | inline |
| getColor() | OpenGlMultiQuad | inline |
| getMaxArc() | OpenGlMultiQuad | inline |
| getQuadHeight(int i) const | OpenGlMultiQuad | inline |
| getQuadWidth(int i) const | OpenGlMultiQuad | inline |
| getQuadX(int i) const | OpenGlMultiQuad | inline |
| getQuadY(int i) const | OpenGlMultiQuad | inline |
| getUniform(const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) | OpenGlComponent | inlinestatic |
| getVerticesData(int i) | OpenGlMultiQuad | inline |
| indices_ | OpenGlMultiQuad | protected |
| indices_buffer_ | OpenGlMultiQuad | protected |
| init(OpenGlWrapper &open_gl) override | OpenGlMultiQuad | virtual |
| kAlphaInc | OpenGlMultiQuad | static |
| kNumFloatsPerQuad | OpenGlMultiQuad | static |
| kNumFloatsPerVertex | OpenGlMultiQuad | static |
| kNumIndicesPerQuad | OpenGlMultiQuad | static |
| kNumVertices | OpenGlMultiQuad | static |
| kThicknessDecay | OpenGlMultiQuad | static |
| LoadingWheel() | LoadingWheel | inline |
| markDirty() | OpenGlMultiQuad | inline |
| max_arc_ | OpenGlMultiQuad | protected |
| max_arc_uniform_ | OpenGlMultiQuad | protected |
| max_quads_ | OpenGlMultiQuad | protected |
| mod_color_ | OpenGlMultiQuad | protected |
| mod_color_uniform_ | OpenGlMultiQuad | protected |
| num_quads_ | OpenGlMultiQuad | protected |
| num_voices_readout_ | OpenGlComponent | protected |
| only_bottom_corners_ | OpenGlComponent | protected |
| OpenGlComponent(String name="") | OpenGlComponent | |
| OpenGlMultiQuad(int max_quads, Shaders::FragmentShader shader=Shaders::kColorFragment) | OpenGlMultiQuad | |
| OpenGlQuad(Shaders::FragmentShader shader) | OpenGlQuad | inline |
| paintBackground(Graphics &g) override | OpenGlMultiQuad | inlinevirtual |
| parent_ | OpenGlComponent | protected |
| parentHierarchyChanged() override | OpenGlComponent | virtual |
| position_ | OpenGlMultiQuad | protected |
| render(OpenGlWrapper &open_gl, bool animate) override | LoadingWheel | inlinevirtual |
| renderCorners(OpenGlWrapper &open_gl, bool animate, Colour color, float rounding) | OpenGlComponent | |
| renderCorners(OpenGlWrapper &open_gl, bool animate) | OpenGlComponent | |
| repaintBackground() | OpenGlComponent | |
| resized() override | LoadingWheel | inlinevirtual |
| rounding_ | OpenGlMultiQuad | protected |
| rounding_uniform_ | OpenGlMultiQuad | protected |
| scissor_component_ | OpenGlMultiQuad | protected |
| setActive(bool active) | OpenGlMultiQuad | inline |
| setAdditive(bool additive) | OpenGlMultiQuad | inline |
| setAlpha(float alpha, bool reset=false) | OpenGlMultiQuad | inline |
| setAltColor(Colour color) | OpenGlMultiQuad | inline |
| setBackgroundColor(const Colour &color) | OpenGlComponent | inline |
| setColor(Colour color) | OpenGlMultiQuad | inline |
| setCoordinates(int i, float x, float y, float w, float h) | OpenGlMultiQuad | inline |
| setDimensions(int i, float quad_width, float quad_height, float full_width, float full_height) | OpenGlMultiQuad | inline |
| setDrawWhenNotVisible(bool draw) | OpenGlMultiQuad | inline |
| setFragmentShader(Shaders::FragmentShader shader) | OpenGlMultiQuad | inline |
| setMaxArc(float max_arc) | OpenGlMultiQuad | inline |
| setModColor(Colour color) | OpenGlMultiQuad | inline |
| setNumQuads(int num_quads) | OpenGlMultiQuad | inline |
| setParent(const SynthSection *parent) | OpenGlComponent | inline |
| setQuad(int i, float x, float y, float w, float h) | OpenGlMultiQuad | inline |
| setQuadHorizontal(int i, float x, float w) | OpenGlMultiQuad | inline |
| setQuadVertical(int i, float y, float h) | OpenGlMultiQuad | inline |
| setRotatedCoordinates(int i, float x, float y, float w, float h) | OpenGlMultiQuad | inline |
| setRounding(float rounding) | OpenGlMultiQuad | inline |
| setScissor(Component *component, OpenGlWrapper &open_gl) | OpenGlComponent | static |
| setScissorBounds(Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) | OpenGlComponent | static |
| setScissorComponent(Component *scissor_component) | OpenGlMultiQuad | inline |
| setShaderValue(int i, float shader_value, int value_index=0) | OpenGlMultiQuad | inline |
| setSkinOverride(Skin::SectionOverride skin_override) | OpenGlComponent | inline |
| setSkinValues(const Skin &skin) | OpenGlComponent | inline |
| setStartPos(float pos) | OpenGlMultiQuad | inline |
| setTargetComponent(Component *target_component) | OpenGlMultiQuad | inline |
| setThickness(float thickness, bool reset=false) | OpenGlMultiQuad | inline |
| setThumbAmount(float amount) | OpenGlMultiQuad | inline |
| setThumbColor(Colour color) | OpenGlMultiQuad | inline |
| setViewPort(Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) | OpenGlComponent | static |
| setViewPort(Component *component, OpenGlWrapper &open_gl) | OpenGlComponent | static |
| setViewPort(OpenGlWrapper &open_gl) | OpenGlComponent | protected |
| shader() | OpenGlMultiQuad | inline |
| shader_ | OpenGlMultiQuad | protected |
| shader_values_ | OpenGlMultiQuad | protected |
| skin_override_ | OpenGlComponent | protected |
| start_pos_ | OpenGlMultiQuad | protected |
| start_pos_uniform_ | OpenGlMultiQuad | protected |
| target_component_ | OpenGlMultiQuad | protected |
| thickness_ | OpenGlMultiQuad | protected |
| thickness_uniform_ | OpenGlMultiQuad | protected |
| thumb_amount_ | OpenGlMultiQuad | protected |
| thumb_amount_uniform_ | OpenGlMultiQuad | protected |
| thumb_color_ | OpenGlMultiQuad | protected |
| thumb_color_uniform_ | OpenGlMultiQuad | protected |
| translateFragmentShader(const String &code) | OpenGlComponent | inlinestatic |
| translateVertexShader(const String &code) | OpenGlComponent | inlinestatic |
| vertex_buffer_ | OpenGlMultiQuad | protected |
| ~OpenGlComponent() | OpenGlComponent | virtual |
| ~OpenGlMultiQuad() | OpenGlMultiQuad | virtual |