addBottomRoundedCorners() | OpenGlComponent | |
addListener(Listener *listener) | EqualizerResponse | inline |
addRoundedCorners() | OpenGlComponent | |
anyBoostValue() | OpenGlLineRenderer | inline |
background_color_ | OpenGlComponent | protected |
body_color_ | OpenGlComponent | protected |
boostLeftAt(int index) const | OpenGlLineRenderer | inline |
boostLeftRange(float start, float end, int buffer_vertices, float min) | OpenGlLineRenderer | |
boostRange(float *boosts, float start, float end, int buffer_vertices, float min) | OpenGlLineRenderer | |
boostRange(vital::poly_float start, vital::poly_float end, int buffer_vertices, vital::poly_float min) | OpenGlLineRenderer | |
boostRightAt(int index) const | OpenGlLineRenderer | inline |
boostRightRange(float start, float end, int buffer_vertices, float min) | OpenGlLineRenderer | |
checkGlError() | OpenGlComponent | inline |
color() const | OpenGlLineRenderer | inline |
computeFilterCoefficients() | EqualizerResponse | |
corners_ | OpenGlComponent | protected |
decayBoosts(vital::poly_float mult) | OpenGlLineRenderer | |
destroy(OpenGlWrapper &open_gl) override | EqualizerResponse | virtual |
drawControlPoints(OpenGlWrapper &open_gl) | EqualizerResponse | |
drawLines(OpenGlWrapper &open_gl, bool left) | OpenGlLineRenderer | |
drawResponse(OpenGlWrapper &open_gl, int index) | EqualizerResponse | |
enableBackwardBoost(bool enable) | OpenGlLineRenderer | inline |
EqualizerResponse() | EqualizerResponse | |
findValue(Skin::ValueId value_id) | OpenGlComponent | |
getAttribute(const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) | OpenGlComponent | inlinestatic |
getBandPosition() | EqualizerResponse | |
getBodyColor() const | OpenGlComponent | inline |
getHighPosition() | EqualizerResponse | |
getHoveredBand(const MouseEvent &e) | EqualizerResponse | |
getLowPosition() | EqualizerResponse | |
getUniform(const OpenGlWrapper &open_gl, const OpenGLShaderProgram &program, const char *name) | OpenGlComponent | inlinestatic |
init(OpenGlWrapper &open_gl) override | EqualizerResponse | virtual |
initEq(const vital::output_map &mono_modulations) | EqualizerResponse | |
initReverb(const vital::output_map &mono_modulations) | EqualizerResponse | |
kDefaultDbBufferRatio | EqualizerResponse | static |
kFillFloatsPerPoint | OpenGlLineRenderer | static |
kFillFloatsPerVertex | OpenGlLineRenderer | static |
kFillVerticesPerPoint | OpenGlLineRenderer | static |
kLineFloatsPerPoint | OpenGlLineRenderer | static |
kLineFloatsPerVertex | OpenGlLineRenderer | static |
kLineVerticesPerPoint | OpenGlLineRenderer | static |
kMouseMultiplier | EqualizerResponse | static |
kResolution | EqualizerResponse | static |
kViewSampleRate | EqualizerResponse | static |
mouseDown(const MouseEvent &e) override | EqualizerResponse | |
SynthSlider::SliderListener::mouseDown(SynthSlider *slider) | SynthSlider::SliderListener | inlineprivatevirtual |
mouseDrag(const MouseEvent &e) override | EqualizerResponse | |
mouseExit(const MouseEvent &e) override | EqualizerResponse | |
mouseUp(const MouseEvent &e) override | EqualizerResponse | |
SynthSlider::SliderListener::mouseUp(SynthSlider *slider) | SynthSlider::SliderListener | inlineprivatevirtual |
mouseWheelMove(const MouseEvent &e, const MouseWheelDetails &wheel) override | EqualizerResponse | |
moveFilterSettings(Point< float > position) | EqualizerResponse | |
num_voices_readout_ | OpenGlComponent | protected |
numPoints() const | OpenGlLineRenderer | inline |
only_bottom_corners_ | OpenGlComponent | protected |
OpenGlComponent(String name="") | OpenGlComponent | |
OpenGlLineRenderer(int num_points, bool loop=false) | OpenGlLineRenderer | |
paintBackground(Graphics &g) override | EqualizerResponse | virtual |
parent_ | OpenGlComponent | protected |
parentHierarchyChanged() override | OpenGlComponent | virtual |
render(OpenGlWrapper &open_gl, bool animate) override | EqualizerResponse | virtual |
renderCorners(OpenGlWrapper &open_gl, bool animate, Colour color, float rounding) | OpenGlComponent | |
renderCorners(OpenGlWrapper &open_gl, bool animate) | OpenGlComponent | |
repaintBackground() | OpenGlComponent | |
resized() override | EqualizerResponse | inlinevirtual |
setActive(bool active) | EqualizerResponse | |
setBackgroundColor(const Colour &color) | OpenGlComponent | inline |
setBandSliders(SynthSlider *cutoff, SynthSlider *resonance, SynthSlider *gain) | EqualizerResponse | |
setBoost(float boost) | OpenGlLineRenderer | inline |
setBoostAmount(float boost_amount) | OpenGlLineRenderer | inline |
setBoostLeft(int index, float val) | OpenGlLineRenderer | inline |
setBoostRight(int index, float val) | OpenGlLineRenderer | inline |
setColor(Colour color) | OpenGlLineRenderer | inline |
setControlPointBounds(float selected_x, float selected_y, float unselected_x1, float unselected_y1, float unselected_x2, float unselected_y2) | EqualizerResponse | |
setDbBufferRatio(float ratio) | EqualizerResponse | inline |
setDrawFrequencyLines(bool draw_lines) | EqualizerResponse | inline |
setFill(bool fill) | OpenGlLineRenderer | inline |
setFillBoostAmount(float boost_amount) | OpenGlLineRenderer | inline |
setFillCenter(float fill_center) | OpenGlLineRenderer | inline |
setFillColor(Colour fill_color) | OpenGlLineRenderer | inline |
setFillColors(Colour fill_color_from, Colour fill_color_to) | OpenGlLineRenderer | inline |
setFillVertices(bool left) | OpenGlLineRenderer | |
setFit(bool fit) | OpenGlLineRenderer | inline |
setHighPass(bool high_pass) | EqualizerResponse | |
setHighSliders(SynthSlider *cutoff, SynthSlider *resonance, SynthSlider *gain) | EqualizerResponse | |
setIndex(int index) | OpenGlLineRenderer | inline |
setLineVertices(bool left) | OpenGlLineRenderer | |
setLineWidth(float width) | OpenGlLineRenderer | inline |
setLowPass(bool low_pass) | EqualizerResponse | |
setLowSliders(SynthSlider *cutoff, SynthSlider *resonance, SynthSlider *gain) | EqualizerResponse | |
setNotch(bool notch) | EqualizerResponse | |
setParent(const SynthSection *parent) | OpenGlComponent | inline |
setScissor(Component *component, OpenGlWrapper &open_gl) | OpenGlComponent | static |
setScissorBounds(Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) | OpenGlComponent | static |
setSelectedBand(int selected_band) | EqualizerResponse | |
setSkinOverride(Skin::SectionOverride skin_override) | OpenGlComponent | inline |
setSkinValues(const Skin &skin) | OpenGlComponent | inline |
setViewPort(Component *component, Rectangle< int > bounds, OpenGlWrapper &open_gl) | OpenGlComponent | static |
setViewPort(Component *component, OpenGlWrapper &open_gl) | OpenGlComponent | static |
setViewPort(OpenGlWrapper &open_gl) | OpenGlComponent | protected |
setXAt(int index, float val) | OpenGlLineRenderer | inline |
setYAt(int index, float val) | OpenGlLineRenderer | inline |
skin_override_ | OpenGlComponent | protected |
translateFragmentShader(const String &code) | OpenGlComponent | inlinestatic |
translateVertexShader(const String &code) | OpenGlComponent | inlinestatic |
xAt(int index) const | OpenGlLineRenderer | inline |
yAt(int index) const | OpenGlLineRenderer | inline |
~EqualizerResponse() | EqualizerResponse | |
~OpenGlComponent() | OpenGlComponent | virtual |
~OpenGlLineRenderer() | OpenGlLineRenderer | virtual |